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Diligent Engine API Reference
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Public Member Functions | |
| virtual void | QueryInterface (const INTERFACE_ID &IID, IObject **ppInterface)=0 |
| Queries the specific interface, see IObject::QueryInterface() for details. | |
| virtual const PipelineStateDesc & | GetDesc () const =0 |
| Returns the blend state description used to create the object. | |
| virtual void | BindShaderResources (IResourceMapping *pResourceMapping, Uint32 Flags)=0 |
| Binds resources for all shaders in the pipeline state. More... | |
| virtual void | CreateShaderResourceBinding (IShaderResourceBinding **ppShaderResourceBinding)=0 |
| Creates a shader resource binding object. More... | |
Pipeline state interface
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pure virtual |
Binds resources for all shaders in the pipeline state.
| [in] | pResourceMapping | - Pointer to the resource mapping interface. |
| [in] | Flags | - Additional flags. See Diligent::BIND_SHADER_RESOURCES_FLAGS. |
Implemented in Diligent::PipelineStateD3D11Impl, Diligent::PipelineStateD3D12Impl, and Diligent::PipelineStateGLImpl.
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pure virtual |
Creates a shader resource binding object.
| [out] | ppShaderResourceBinding | - memory location where pointer to the new shader resource binding object is written. |
Implemented in Diligent::PipelineStateD3D11Impl, Diligent::PipelineStateD3D12Impl, and Diligent::PipelineStateGLImpl.