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virtual void | QueryInterface (const Diligent::INTERFACE_ID &IID, IObject **ppInterface) override |
| | Queries the specific interface, see IObject::QueryInterface() for details.
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virtual void | Map (IDeviceContext *pContext, Uint32 Subresource, MAP_TYPE MapType, Uint32 MapFlags, MappedTextureSubresource &MappedData) override |
| | Base implementaiton of ITexture::Map()
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virtual void | Unmap (IDeviceContext *pContext, Uint32 Subresource, MAP_TYPE MapType, Uint32 MapFlags) override |
| | Base implementaiton of ITexture::Unmap()
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virtual GLenum | GetBindTarget () const override final |
| | Returns bind target of the native OpenGL texture.
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virtual void | CopyData (IDeviceContext *pContext, ITexture *pSrcTexture, Uint32 SrcMipLevel, Uint32 SrcSlice, const Box *pSrcBox, Uint32 DstMipLevel, Uint32 DstSlice, Uint32 DstX, Uint32 DstY, Uint32 DstZ) override |
| | Base implementaiton of ITexture::CopyData(); validates input parameters.
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virtual GLuint | GetGLTextureHandle () override final |
| | Returns OpenGL texture handle.
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| virtual void * | GetNativeHandle () override final |
| | Returns native texture handle specific to the underlying graphics API. More...
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| | TextureBase (IReferenceCounters *pRefCounters, FixedBlockMemoryAllocator &TexViewObjAllocator, IRenderDevice *pDevice, const TextureDesc &Desc, bool bIsDeviceInternal=false) |
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virtual void | CreateView (const struct TextureViewDesc &ViewDesc, ITextureView **ppView) override |
| | Implementaiton of ITexture::CreateView(); calls CreateViewInternal() virtual function that creates texture view for the specific engine implementation.
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virtual void | UpdateData (IDeviceContext *pContext, Uint32 MipLevel, Uint32 Slice, const Box &DstBox, const TextureSubResData &SubresData) override=0 |
| | Base implementaiton of ITexture::UpdateData(); validates input parameters.
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| void | CreateDefaultViews () |
| | Creates default texture views. More...
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| | DeviceObjectBase (IReferenceCounters *pRefCounters, IRenderDevice *pDevice, const TextureDesc &ObjDesc, bool bIsDeviceInternal=false) |
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virtual const TextureDesc & | GetDesc () const override final |
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| UniqueIdentifier | GetUniqueID () const |
| | Returns unique identifier. More...
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virtual void | QueryInterface (const INTERFACE_ID &IID, IObject **ppInterface)=0 |
| | Queries the specific interface, see IObject::QueryInterface() for details.
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Base implementation of the Diligent::ITextureGL interface.