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Diligent Engine API Reference
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Base implementation of the Diligent::ITextureD3D12 interface. More...
Public Member Functions | |
| virtual void | QueryInterface (const Diligent::INTERFACE_ID &IID, IObject **ppInterface) override |
| Queries the specific interface, see IObject::QueryInterface() for details. | |
| virtual void | UpdateData (IDeviceContext *pContext, Uint32 MipLevel, Uint32 Slice, const Box &DstBox, const TextureSubResData &SubresData) override |
| Base implementaiton of ITexture::UpdateData(); validates input parameters. | |
| virtual void | Map (IDeviceContext *pContext, Uint32 Subresource, MAP_TYPE MapType, Uint32 MapFlags, MappedTextureSubresource &MappedData) override |
| Base implementaiton of ITexture::Map() | |
| virtual void | Unmap (IDeviceContext *pContext, Uint32 Subresource, MAP_TYPE MapType, Uint32 MapFlags) override |
| Base implementaiton of ITexture::Unmap() | |
| virtual ID3D12Resource * | GetD3D12Texture () |
| Returns a pointer to the ID3D12Resource interface of the internal Direct3D12 object. More... | |
| virtual void * | GetNativeHandle () override final |
| Returns native texture handle specific to the underlying graphics API. More... | |
| virtual void | SetD3D12ResourceState (D3D12_RESOURCE_STATES state) override final |
| Sets the texture usage state. More... | |
| void | CopyData (IDeviceContext *pContext, ITexture *pSrcTexture, Uint32 SrcMipLevel, Uint32 SrcSlice, const Box *pSrcBox, Uint32 DstMipLevel, Uint32 DstSlice, Uint32 DstX, Uint32 DstY, Uint32 DstZ) |
| Base implementaiton of ITexture::CopyData(); validates input parameters. | |
Public Member Functions inherited from Diligent::TextureBase< ITextureD3D12, TextureViewD3D12Impl, FixedBlockMemoryAllocator > | |
| TextureBase (IReferenceCounters *pRefCounters, FixedBlockMemoryAllocator &TexViewObjAllocator, IRenderDevice *pDevice, const TextureDesc &Desc, bool bIsDeviceInternal=false) | |
| virtual void | CreateView (const struct TextureViewDesc &ViewDesc, ITextureView **ppView) override |
| Implementaiton of ITexture::CreateView(); calls CreateViewInternal() virtual function that creates texture view for the specific engine implementation. | |
| void | CreateDefaultViews () |
| Creates default texture views. More... | |
Public Member Functions inherited from Diligent::DeviceObjectBase< ITextureD3D12, TextureDesc > | |
| DeviceObjectBase (IReferenceCounters *pRefCounters, IRenderDevice *pDevice, const TextureDesc &ObjDesc, bool bIsDeviceInternal=false) | |
| virtual const TextureDesc & | GetDesc () const override final |
| UniqueIdentifier | GetUniqueID () const |
| Returns unique identifier. More... | |
Public Member Functions inherited from Diligent::IDeviceObject | |
| virtual void | QueryInterface (const INTERFACE_ID &IID, IObject **ppInterface)=0 |
| Queries the specific interface, see IObject::QueryInterface() for details. | |
Protected Member Functions | |
| void | CreateViewInternal (const struct TextureViewDesc &ViewDesc, ITextureView **ppView, bool bIsDefaultView) override |
| Pure virtual function that creates texture view for the specific engine implementation. | |
Protected Member Functions inherited from Diligent::TextureBase< ITextureD3D12, TextureViewD3D12Impl, FixedBlockMemoryAllocator > | |
| ITextureView * | GetDefaultView (TEXTURE_VIEW_TYPE ViewType) override |
| Implementation of ITexture::GetDefaultView(). | |
Additional Inherited Members | |
Protected Attributes inherited from Diligent::TextureBase< ITextureD3D12, TextureViewD3D12Impl, FixedBlockMemoryAllocator > | |
| std::unique_ptr< TextureViewD3D12Impl, STDDeleter< TextureViewD3D12Impl, FixedBlockMemoryAllocator > > | m_pDefaultSRV |
| Default SRV addressing the entire texture. | |
| std::unique_ptr< TextureViewD3D12Impl, STDDeleter< TextureViewD3D12Impl, FixedBlockMemoryAllocator > > | m_pDefaultRTV |
| Default RTV addressing the most detailed mip level. | |
| std::unique_ptr< TextureViewD3D12Impl, STDDeleter< TextureViewD3D12Impl, FixedBlockMemoryAllocator > > | m_pDefaultDSV |
| Default DSV addressing the most detailed mip level. | |
| std::unique_ptr< TextureViewD3D12Impl, STDDeleter< TextureViewD3D12Impl, FixedBlockMemoryAllocator > > | m_pDefaultUAV |
| Default UAV addressing the entire texture. | |
Protected Attributes inherited from Diligent::DeviceObjectBase< ITextureD3D12, TextureDesc > | |
| const String | m_ObjectNameCopy |
| Copy of a device object name. More... | |
| TextureDesc | m_Desc |
| Object description. | |
Protected Attributes inherited from Diligent::D3D12ResourceBase | |
| CComPtr< ID3D12Resource > | m_pd3d12Resource |
| D3D12 buffer object. | |
Base implementation of the Diligent::ITextureD3D12 interface.
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inlinevirtual |
Returns a pointer to the ID3D12Resource interface of the internal Direct3D12 object.
The method does NOT call AddRef() on the returned interface, so Release() must not be called.
Implements Diligent::ITextureD3D12.
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inlinefinaloverridevirtual |
Returns native texture handle specific to the underlying graphics API.
Implements Diligent::ITexture.
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inlinefinaloverridevirtual |
Sets the texture usage state.
| [in] | state | - D3D12 resource state to be set for this texture |
Implements Diligent::ITextureD3D12.