/*
 *  Copyright 2019-2021 Diligent Graphics LLC
 *  Copyright 2015-2019 Egor Yusov
 *  
 *  Licensed under the Apache License, Version 2.0 (the "License");
 *  you may not use this file except in compliance with the License.
 *  You may obtain a copy of the License at
 *  
 *      http://www.apache.org/licenses/LICENSE-2.0
 *  
 *  Unless required by applicable law or agreed to in writing, software
 *  distributed under the License is distributed on an "AS IS" BASIS,
 *  WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
 *  See the License for the specific language governing permissions and
 *  limitations under the License.
 *
 *  In no event and under no legal theory, whether in tort (including negligence), 
 *  contract, or otherwise, unless required by applicable law (such as deliberate 
 *  and grossly negligent acts) or agreed to in writing, shall any Contributor be
 *  liable for any damages, including any direct, indirect, special, incidental, 
 *  or consequential damages of any character arising as a result of this License or 
 *  out of the use or inability to use the software (including but not limited to damages 
 *  for loss of goodwill, work stoppage, computer failure or malfunction, or any and 
 *  all other commercial damages or losses), even if such Contributor has been advised 
 *  of the possibility of such damages.
 */

#pragma once

/// \file
/// Implementation of the Diligent::CommandListBase template class

#include "CommandList.h"
#include "DeviceObjectBase.hpp"
#include "RenderDeviceBase.hpp"

namespace Diligent
{

struct CommandListDesc : public DeviceObjectAttribs
{
};

/// Template class implementing base functionality of the command list object.

/// \tparam BaseInterface - Base interface that this class will inheret
///                         (Diligent::ICommandListD3D11, Diligent::ICommandListD3D12 or Diligent::ICommandListVk).
/// \tparam RenderDeviceImplType - Type of the render device implementation
///                                (Diligent::RenderDeviceD3D11Impl, Diligent::RenderDeviceD3D12Impl,
///                                 Diligent::RenderDeviceGLImpl, or Diligent::RenderDeviceVkImpl)
template <class BaseInterface, class RenderDeviceImplType>
class CommandListBase : public DeviceObjectBase<BaseInterface, RenderDeviceImplType, CommandListDesc>
{
public:
    using TDeviceObjectBase = DeviceObjectBase<BaseInterface, RenderDeviceImplType, CommandListDesc>;

    /// \param pRefCounters      - Reference counters object that controls the lifetime of this command list.
    /// \param pDevice           - Pointer to the device.
    /// \param bIsDeviceInternal - Flag indicating if the CommandList is an internal device object and
    ///							   must not keep a strong reference to the device.
    CommandListBase(IReferenceCounters* pRefCounters, RenderDeviceImplType* pDevice, bool bIsDeviceInternal = false) :
        TDeviceObjectBase{pRefCounters, pDevice, CommandListDesc{}, bIsDeviceInternal}
    {}

    ~CommandListBase()
    {
    }

    IMPLEMENT_QUERY_INTERFACE_IN_PLACE(IID_CommandList, TDeviceObjectBase)
};

} // namespace Diligent
