Diligent Engine API Reference: Diligent::IShaderD3D11 Class Reference

Diligent Engine API Reference

Public Member Functions | List of all members
Diligent::IShaderD3D11 Class Referenceabstract

Interface to the shader object implemented in D3D11. More...

Inheritance diagram for Diligent::IShaderD3D11:

## Public Member Functions
virtual ID3D11DeviceChild * | GetD3D11Shader ()=0
| Returns a pointer to the ID3D11DeviceChild interface of the internal Direct3D11 object. More...
Public Member Functions inherited from Diligent::IShader
virtual void | QueryInterface (const Diligent::INTERFACE_ID &IID, IObject **ppInterface)=0
| Queries the specific interface, see IObject::QueryInterface() for details.
virtual const ShaderDesc & | GetDesc () const =0
| Returns the shader description.
virtual void | BindResources (IResourceMapping *pResourceMapping, Uint32 Flags)=0
| Binds shader resources. More...
virtual IShaderVariable * | GetShaderVariable (const Char *Name)=0
| Returns an interface to a shader variable. If the shader variable is not found, an interface to a dummy variable will be returned. More...
Public Member Functions inherited from Diligent::IDeviceObject
virtual void | QueryInterface (const INTERFACE_ID &IID, IObject **ppInterface)=0
| Queries the specific interface, see IObject::QueryInterface() for details.

## Detailed Description

Interface to the shader object implemented in D3D11.

## Member Function Documentation

## ◆ GetD3D11Shader()

virtual ID3D11DeviceChild* Diligent::IShaderD3D11::GetD3D11Shader | ( |  | ) |
| pure virtual

Returns a pointer to the ID3D11DeviceChild interface of the internal Direct3D11 object.

The method does NOT call AddRef() on the returned interface, so Release() must not be called.

Implemented in Diligent::ShaderD3D11Impl.