Diligent Engine API Reference: D:/GitHub/DiligentEngine/DiligentCore/Graphics/GraphicsEngineOpenGL/include/SamplerGLImpl.h Source File

Diligent Engine API Reference

SamplerGLImpl.h
1 /* Copyright 2015-2018 Egor Yusov
2 *
3 * Licensed under the Apache License, Version 2.0 (the "License");
4 * you may not use this file except in compliance with the License.
5 * You may obtain a copy of the License at
6 *
7 * http://www.apache.org/licenses/LICENSE-2.0
8 *
9 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
10 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
11 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT OF ANY PROPRIETARY RIGHTS.
12 *
13 * In no event and under no legal theory, whether in tort (including negligence),
14 * contract, or otherwise, unless required by applicable law (such as deliberate
15 * and grossly negligent acts) or agreed to in writing, shall any Contributor be
16 * liable for any damages, including any direct, indirect, special, incidental,
17 * or consequential damages of any character arising as a result of this License or
18 * out of the use or inability to use the software (including but not limited to damages
19 * for loss of goodwill, work stoppage, computer failure or malfunction, or any and
20 * all other commercial damages or losses), even if such Contributor has been advised
21 * of the possibility of such damages.
22 */
23
24 #pragma once
25
26 #include "BaseInterfacesGL.h"
27 #include "SamplerGL.h"
28 #include "SamplerBase.h"
29 #include "RenderDevice.h"
30 #include "GLObjectWrapper.h"
31
32 namespace Diligent
33 {
34
35 class FixedBlockMemoryAllocator;
37 class SamplerGLImpl : public SamplerBase<ISamplerGL, IGLDeviceBaseInterface>
38 {
39 public:
40 typedef SamplerBase<ISamplerGL, IGLDeviceBaseInterface> TSamplerBase;
41
42 SamplerGLImpl( IReferenceCounters *pRefCounters, class RenderDeviceGLImpl *pDeviceGL, const SamplerDesc& SamplerDesc, bool bIsDeviceInternal = false );
43 ~SamplerGLImpl();
44
45 virtual void QueryInterface( const Diligent::INTERFACE_ID &IID, IObject **ppInterface );
46
47 const GLObjectWrappers::GLSamplerObj& GetHandle(){ return m_GlSampler; }
48
49 private:
50 GLObjectWrappers::GLSamplerObj m_GlSampler;
51 };
52
53 }
Diligent::SamplerGLImpl
Implementation of the Diligent::ISamplerGL interface.
Definition: SamplerGLImpl.h:37
Diligent
Namespace for the OpenGL implementation of the graphics engine.
Definition: BufferD3D11Impl.h:34
Diligent::RenderDeviceGLImpl
Implementation of the render device interface in OpenGL.
Definition: RenderDeviceGLImpl.h:53
Diligent::SamplerDesc
Sampler description.
Definition: Sampler.h:52
Diligent::SamplerGLImpl::QueryInterface
virtual void QueryInterface(const Diligent::INTERFACE_ID &IID, IObject **ppInterface)
Queries the specific interface, see IObject::QueryInterface() for details.
Diligent::SamplerBase
Template class implementing base functionality for a sampler object.
Definition: SamplerBase.h:43