Diligent Engine API Reference: Member List

Diligent Engine API Reference

Diligent::BufferD3D12Impl Member List

This is the complete list of members for Diligent::BufferD3D12Impl, including all inherited members.

BufferBase(IReferenceCounters *pRefCounters, FixedBlockMemoryAllocator &BuffViewObjAllocator, IRenderDevice *pDevice, const BufferDesc &BuffDesc, bool bIsDeviceInternal) | Diligent::BufferBase< IBufferD3D12, BufferViewD3D12Impl, FixedBlockMemoryAllocator > | inline
CopyData(IDeviceContext *pContext, IBuffer *pSrcBuffer, Uint32 SrcOffset, Uint32 DstOffset, Uint32 Size) override | Diligent::BufferD3D12Impl | virtual
CorrectBufferViewDesc(struct BufferViewDesc &ViewDesc) | Diligent::BufferBase< IBufferD3D12, BufferViewD3D12Impl, FixedBlockMemoryAllocator > | protected
CreateDefaultViews() | Diligent::BufferBase< IBufferD3D12, BufferViewD3D12Impl, FixedBlockMemoryAllocator > |
CreateView(const struct BufferViewDesc &ViewDesc, IBufferView **ppView) override | Diligent::BufferBase< IBufferD3D12, BufferViewD3D12Impl, FixedBlockMemoryAllocator > | virtual
DeviceObjectBase(IReferenceCounters *pRefCounters, IRenderDevice *pDevice, const BufferDesc &ObjDesc, bool bIsDeviceInternal=false) | Diligent::DeviceObjectBase< IBufferD3D12, BufferDesc > | inline
GetD3D12Buffer(size_t &DataStartByteOffset, Uint32 ContextId) override final | Diligent::BufferD3D12Impl | inlinevirtual
GetDefaultView(BUFFER_VIEW_TYPE ViewType) override | Diligent::BufferBase< IBufferD3D12, BufferViewD3D12Impl, FixedBlockMemoryAllocator > | virtual
GetNativeHandle() override final | Diligent::BufferD3D12Impl | inlinevirtual
GetUniqueID() const | Diligent::DeviceObjectBase< IBufferD3D12, BufferDesc > | inline
m_Desc | Diligent::DeviceObjectBase< IBufferD3D12, BufferDesc > | protected
m_ObjectNameCopy | Diligent::DeviceObjectBase< IBufferD3D12, BufferDesc > | protected
m_pd3d12Resource | Diligent::D3D12ResourceBase | protected
m_pDefaultSRV | Diligent::BufferBase< IBufferD3D12, BufferViewD3D12Impl, FixedBlockMemoryAllocator > | protected
m_pDefaultUAV | Diligent::BufferBase< IBufferD3D12, BufferViewD3D12Impl, FixedBlockMemoryAllocator > | protected
Map(IDeviceContext *pContext, MAP_TYPE MapType, Uint32 MapFlags, PVoid &pMappedData) override | Diligent::BufferD3D12Impl | virtual
QueryInterface(const Diligent::INTERFACE_ID &IID, IObject **ppInterface) override | Diligent::BufferD3D12Impl | virtual
Diligent::IDeviceObject::QueryInterface(const INTERFACE_ID &IID, IObject **ppInterface)=0 | Diligent::IDeviceObject | pure virtual
SetD3D12ResourceState(D3D12_RESOURCE_STATES state) override final | Diligent::BufferD3D12Impl | inlinevirtual
Unmap(IDeviceContext *pContext, MAP_TYPE MapType, Uint32 MapFlags) override | Diligent::BufferD3D12Impl | virtual
UpdateData(IDeviceContext *pContext, Uint32 Offset, Uint32 Size, const PVoid pData) override | Diligent::BufferD3D12Impl | virtual