/*
 * Copyright 2015-2018 ARM Limited
 *
 * Licensed under the Apache License, Version 2.0 (the "License");
 * you may not use this file except in compliance with the License.
 * You may obtain a copy of the License at
 *
 *     http://www.apache.org/licenses/LICENSE-2.0
 *
 * Unless required by applicable law or agreed to in writing, software
 * distributed under the License is distributed on an "AS IS" BASIS,
 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
 * See the License for the specific language governing permissions and
 * limitations under the License.
 */

#include "spirv_cross_util.hpp"
#include "spirv_common.hpp"

using namespace spv;
using namespace spirv_cross;

namespace spirv_cross_util
{
void rename_interface_variable(spirv_cross::Compiler &compiler, const std::vector<spirv_cross::Resource> &resources,
                               uint32_t location, const std::string &name)
{
	for (auto &v : resources)
	{
		if (!compiler.has_decoration(v.id, spv::DecorationLocation))
			continue;

		auto loc = compiler.get_decoration(v.id, spv::DecorationLocation);
		if (loc != location)
			continue;

		auto &type = compiler.get_type(v.base_type_id);

		// This is more of a friendly variant. If we need to rename interface variables, we might have to rename
		// structs as well and make sure all the names match up.
		if (type.basetype == SPIRType::Struct)
		{
			compiler.set_name(v.base_type_id, join("SPIRV_Cross_Interface_Location", location));
			for (uint32_t i = 0; i < uint32_t(type.member_types.size()); i++)
				compiler.set_member_name(v.base_type_id, i, join("InterfaceMember", i));
		}

		compiler.set_name(v.id, name);
	}
}
} // namespace spirv_cross_util
