Diligent Engine API Reference: D:/GitHub/DiligentEngine/DiligentCore/Graphics/GraphicsTools/include/TextureUploaderBase.h Source File

Diligent Engine API Reference

TextureUploaderBase.h
1 /* Copyright 2015-2018 Egor Yusov
2 *
3 * Licensed under the Apache License, Version 2.0 (the "License");
4 * you may not use this file except in compliance with the License.
5 * You may obtain a copy of the License at
6 *
7 * http://www.apache.org/licenses/LICENSE-2.0
8 *
9 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
10 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
11 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT OF ANY PROPRIETARY RIGHTS.
12 *
13 * In no event and under no legal theory, whether in tort (including negligence),
14 * contract, or otherwise, unless required by applicable law (such as deliberate
15 * and grossly negligent acts) or agreed to in writing, shall any Contributor be
16 * liable for any damages, including any direct, indirect, special, incidental,
17 * or consequential damages of any character arising as a result of this License or
18 * out of the use or inability to use the software (including but not limited to damages
19 * for loss of goodwill, work stoppage, computer failure or malfunction, or any and
20 * all other commercial damages or losses), even if such Contributor has been advised
21 * of the possibility of such damages.
22 */
23
24 #pragma once
25
26 #include "TextureUploader.h"
27 #include "ObjectBase.h"
28 #include "HashUtils.h"
29 #include "RefCntAutoPtr.h"
30
31 namespace std
32 {
33 template<>
34 struct hash<Diligent::UploadBufferDesc>
35 {
36 size_t operator()(const Diligent::UploadBufferDesc &Desc) const
37 {
38 return Diligent::ComputeHash(Desc.Width, Desc.Height, Desc.Depth, static_cast<Diligent::Int32>(Desc.Format));
39 }
40 };
41 }
42
43 namespace Diligent
44 {
45 class UploadBufferBase : public ObjectBase<IUploadBuffer>
46 {
47 public:
48 UploadBufferBase(IReferenceCounters *pRefCounters, const UploadBufferDesc &Desc) :
49 ObjectBase<IUploadBuffer>(pRefCounters),
50 m_Desc(Desc)
51 {
52 }
53
54 virtual void* GetDataPtr() override final { return m_pData; }
55 virtual size_t GetRowStride() const override final{ return m_RowStride; }
56 virtual size_t GetDepthStride()const override final{ return m_DepthStride; }
57 virtual const UploadBufferDesc& GetDesc()const override final{ return m_Desc; }
58
59 protected:
60 const UploadBufferDesc m_Desc;
61 void* m_pData = 0;
62 size_t m_RowStride = 0;
63 size_t m_DepthStride = 0;
64 };
65
66 class TextureUploaderBase : public ObjectBase<ITextureUploader>
67 {
68 public:
69 TextureUploaderBase(IReferenceCounters *pRefCounters, IRenderDevice *pDevice, const TextureUploaderDesc Desc) :
70 ObjectBase<ITextureUploader>(pRefCounters),
71 m_pDevice(pDevice)
72 {}
73
74 protected:
75 RefCntAutoPtr<IRenderDevice> m_pDevice;
76 };
77
78 }
Diligent
Graphics engine namespace.
Definition: AdaptiveFixedBlockAllocator.h:30
std
Definition: AdvancedMath.h:316