GL_EXT_memory_object
http://www.opengl.org/registry/specs/EXT/external_objects.txt
GL_EXT_memory_object

	GL_UUID_SIZE_EXT 16
	GL_TEXTURE_TILING_EXT 0x9580
	GL_DEDICATED_MEMORY_OBJECT_EXT 0x9581
	GL_NUM_TILING_TYPES_EXT 0x9582
	GL_TILING_TYPES_EXT 0x9583
	GL_OPTIMAL_TILING_EXT 0x9584
	GL_LINEAR_TILING_EXT 0x9585
	GL_LAYOUT_GENERAL_EXT 0x958D
	GL_LAYOUT_COLOR_ATTACHMENT_EXT 0x958E
	GL_LAYOUT_DEPTH_STENCIL_ATTACHMENT_EXT 0x958F
	GL_LAYOUT_DEPTH_STENCIL_READ_ONLY_EXT 0x9590
	GL_LAYOUT_SHADER_READ_ONLY_EXT 0x9591
	GL_LAYOUT_TRANSFER_SRC_EXT 0x9592
	GL_LAYOUT_TRANSFER_DST_EXT 0x9593
	GL_NUM_DEVICE_UUIDS_EXT 0x9596
	GL_DEVICE_UUID_EXT 0x9597
	GL_DRIVER_UUID_EXT 0x9598
	GL_PROTECTED_MEMORY_OBJECT_EXT 0x959B
	void glBufferStorageMemEXT (GLenum target, GLsizeiptr size, GLuint memory, GLuint64 offset)
	void glCreateMemoryObjectsEXT (GLsizei n, GLuint* memoryObjects)
	void glDeleteMemoryObjectsEXT (GLsizei n, const GLuint* memoryObjects)
	void glGetMemoryObjectParameterivEXT (GLuint memoryObject, GLenum pname, GLint* params)
	void glGetUnsignedBytei_vEXT (GLenum target, GLuint index, GLubyte* data)
	void glGetUnsignedBytevEXT (GLenum pname, GLubyte* data)
	GLboolean glIsMemoryObjectEXT (GLuint memoryObject)
	void glMemoryObjectParameterivEXT (GLuint memoryObject, GLenum pname, const GLint* params)
	void glNamedBufferStorageMemEXT (GLuint buffer, GLsizeiptr size, GLuint memory, GLuint64 offset)
	void glTexStorageMem1DEXT (GLenum target, GLsizei levels, GLenum internalFormat, GLsizei width, GLuint memory, GLuint64 offset)
	void glTexStorageMem2DEXT (GLenum target, GLsizei levels, GLenum internalFormat, GLsizei width, GLsizei height, GLuint memory, GLuint64 offset)
	void glTexStorageMem2DMultisampleEXT (GLenum target, GLsizei samples, GLenum internalFormat, GLsizei width, GLsizei height, GLboolean fixedSampleLocations, GLuint memory, GLuint64 offset)
	void glTexStorageMem3DEXT (GLenum target, GLsizei levels, GLenum internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLuint memory, GLuint64 offset)
	void glTexStorageMem3DMultisampleEXT (GLenum target, GLsizei samples, GLenum internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedSampleLocations, GLuint memory, GLuint64 offset)
	void glTextureStorageMem1DEXT (GLuint texture, GLsizei levels, GLenum internalFormat, GLsizei width, GLuint memory, GLuint64 offset)
	void glTextureStorageMem2DEXT (GLuint texture, GLsizei levels, GLenum internalFormat, GLsizei width, GLsizei height, GLuint memory, GLuint64 offset)
	void glTextureStorageMem2DMultisampleEXT (GLuint texture, GLsizei samples, GLenum internalFormat, GLsizei width, GLsizei height, GLboolean fixedSampleLocations, GLuint memory, GLuint64 offset)
	void glTextureStorageMem3DEXT (GLuint texture, GLsizei levels, GLenum internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLuint memory, GLuint64 offset)
	void glTextureStorageMem3DMultisampleEXT (GLuint texture, GLsizei samples, GLenum internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedSampleLocations, GLuint memory, GLuint64 offset)
