# Android NDK project makefile autogenerated by Premake

# Preamble
DEPENDENCY_PATH := $(call my-dir)
LOCAL_PATH := $(abspath $(DEPENDENCY_PATH))
include $(CLEAR_VARS)


# Project configuration
LOCAL_MODULE := GraphicsEngine
LOCAL_CFLAGS := -std=c++11
LOCAL_CPP_FEATURES := exceptions
LOCAL_STATIC_LIBRARIES +=

# Include paths
PROJECT_ROOT := $(LOCAL_PATH)/../../..
SOLUTION_ROOT := $(PROJECT_ROOT)/../..
LOCAL_C_INCLUDES := $(PROJECT_ROOT)/include $(PROJECT_ROOT)/interface $(SOLUTION_ROOT)/Common/include $(SOLUTION_ROOT)/Common/interface $(SOLUTION_ROOT)/Platforms/interface $(SOLUTION_ROOT)/Graphics/GraphicsTools/include

# Source files
#VisualGDBAndroid: AutoUpdateSourcesInNextLine
LOCAL_SRC_FILES := ../../../src/EngineMemory.cpp ../../../src/ResourceMapping.cpp ../../../src/Texture.cpp

include $(BUILD_STATIC_LIBRARY)
