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authorassiduous <assiduous@diligentgraphics.com>2020-12-15 06:36:30 +0000
committerassiduous <assiduous@diligentgraphics.com>2020-12-15 06:36:30 +0000
commit0370646d3ffe9fc2dc88cc47ea31176b3e56bc90 (patch)
treee569768a14dd380a00ee4635c797dd32e6246e52
parentUpdated tools (Mac/iOS app fixes) (diff)
downloadDiligentEngine-0370646d3ffe9fc2dc88cc47ea31176b3e56bc90.tar.gz
DiligentEngine-0370646d3ffe9fc2dc88cc47ea31176b3e56bc90.zip
Updated submodules (improvements to GLTF loader and renderer)
m---------DiligentCore0
m---------DiligentFX0
m---------DiligentSamples0
m---------DiligentTools0
-rw-r--r--README.md5
5 files changed, 3 insertions, 2 deletions
diff --git a/DiligentCore b/DiligentCore
-Subproject 36f11d692acd2272c4b15b34a3753f565310a07
+Subproject fa14d39cb458b0c8f955e0c5eb0713112b9bba1
diff --git a/DiligentFX b/DiligentFX
-Subproject 802539cf5e08996cea4360701903e87b5e153f3
+Subproject 722df5cb689f303b3e5e4625099b5a72e218d30
diff --git a/DiligentSamples b/DiligentSamples
-Subproject 7330fa61b8e9c7efbd7bc0cf864d01a3119e318
+Subproject 6c0b014c99954d5a33ac3f87136654b8579aff5
diff --git a/DiligentTools b/DiligentTools
-Subproject 3fe7b0b29c64a2d0342e2fd26a57d45d357fded
+Subproject 967f2dc21a045de770cb0e7898ed5fab6a3265f
diff --git a/README.md b/README.md
index fa12aea..e105d96 100644
--- a/README.md
+++ b/README.md
@@ -160,13 +160,14 @@ You can generate Win32 solution that targets Win8.1 SDK using the following comm
cmake -D CMAKE_SYSTEM_VERSION=8.1 -S . -B ./build/Win64_8.1 -G "Visual Studio 16 2019" -A x64
```
-If you use MinGW, you can generate the make files using the command below (please be aware of some [known build issues](https://github.com/ocornut/imgui/issues/3183)):
+If you use MinGW, you can generate the make files using the command below (note however that the functionalty
+will be limited and that MinGW is not a recommended way to build the engine):
```
cmake -S . -B ./build/MinGW -D CMAKE_BUILD_TYPE=Release -G "MinGW Makefiles"
```
-**WARNING!** In current implementation, full path to cmake build folder **must not contain white spaces**.
+:warning: In current implementation, full path to cmake build folder **must not contain white spaces**.
To enable Vulkan validation layers, you will need to download [Vulkan SDK](https://www.lunarg.com/vulkan-sdk/) and add environemt
variable `VK_LAYER_PATH` that contains path to the *Bin* directory in VulkanSDK installation folder.