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| author | Egor Yusov <egor.yusov@gmail.com> | 2018-04-01 21:24:17 +0000 |
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| committer | Egor Yusov <egor.yusov@gmail.com> | 2018-04-01 21:24:17 +0000 |
| commit | 565fe726a2baaa0dcea15ab6d2f02e6ba542c1d3 (patch) | |
| tree | dfdd90c15a65e08a326954b2827bc1d1eed0c99f | |
| parent | Merge remote-tracking branch 'refs/remotes/SCrusader/patch-1' (diff) | |
| download | DiligentEngine-565fe726a2baaa0dcea15ab6d2f02e6ba542c1d3.tar.gz DiligentEngine-565fe726a2baaa0dcea15ab6d2f02e6ba542c1d3.zip | |
Updated readme
| -rw-r--r-- | README.md | 13 |
1 files changed, 9 insertions, 4 deletions
@@ -1,10 +1,15 @@ # Diligent Engine - A Modern Cross-Platform 3D Graphics Library [Diligent Engine](http://diligentgraphics.com/diligent-engine/) is a lightweight cross-platform abstraction layer between the -application and the platform-specific graphics API. -The main goal is to take advantages of next-generation APIs such as Direct3D12 and Vulkan, while providing support for older platforms via Direct3D11, OpenGL and OpenGLES. Diligent Engine exposes common front-end for all supported platforms and -provides [interoperability with underlying native API](http://diligentgraphics.com/diligent-engine/native-api-interoperability/). -[Shader source code converter](http://diligentgraphics.com/diligent-engine/shader-converter/) translates shaders authored in HSL to GLSL and enables use on all supported platform. The engine is designed as a graphics subsystem in a standalone game engine, Unity native plugin or any other 3D application, and supports [integration with Unity](http://diligentgraphics.com/diligent-engine/integration-with-unity/). [Diligent Engine](http://diligentgraphics.com/diligent-engine/) is distributed under [Apache 2.0 license](License.txt) and is free to use. +application and the platform-specific graphics API designed to take advantages of next-generation APIs such as +Direct3D12 and Vulkan, while providing support for older platforms via Direct3D11, OpenGL and OpenGLES. Diligent Engine exposes +common front-end for all supported platforms and provides +[interoperability with underlying native API](http://diligentgraphics.com/diligent-engine/native-api-interoperability/). +[Shader source code converter](http://diligentgraphics.com/diligent-engine/shader-converter/) allows HLSL shaders to be used +on all supported platforms and rendering backends. The engine is intended to be used as a graphics subsystem in a game engine +or any other 3D application, and supports +[integration with Unity](http://diligentgraphics.com/diligent-engine/integration-with-unity/). +Diligent Engine is distributed under [Apache 2.0 license](License.txt) and is free to use. ## Features |
