diff options
| author | Egor <egor.yusov@gmail.com> | 2018-02-19 00:40:57 +0000 |
|---|---|---|
| committer | Egor <egor.yusov@gmail.com> | 2018-02-19 00:40:57 +0000 |
| commit | 957ec901f625f0126da613e15330bd5aa424095d (patch) | |
| tree | 0561acd35aa55f2485178716a1fcc56295c9b624 | |
| parent | Disabled dual-source color blend testing on GLES as it is not supported even ... (diff) | |
| download | DiligentEngine-957ec901f625f0126da613e15330bd5aa424095d.tar.gz DiligentEngine-957ec901f625f0126da613e15330bd5aa424095d.zip | |
Reduced number of render targets in Blend State test to 4 on GLES device
| -rw-r--r-- | Tests/TestApp/src/TestBlendState.cpp | 4 |
1 files changed, 3 insertions, 1 deletions
diff --git a/Tests/TestApp/src/TestBlendState.cpp b/Tests/TestApp/src/TestBlendState.cpp index 9ee7fe2..1c0c526 100644 --- a/Tests/TestApp/src/TestBlendState.cpp +++ b/Tests/TestApp/src/TestBlendState.cpp @@ -84,7 +84,9 @@ TestBlendState::TestBlendState( IRenderDevice *pDevice, IDeviceContext *pContext BLEND_FACTOR_INV_SRC1_ALPHA, }; - for( int i = 0; i < BlendStateDesc::MaxRenderTargets; ++i ) + // GLES is required to support 4 render targets + int NumRenderTargetsToTest = DevCaps.DevType == DeviceType::OpenGLES ? 4 : 8; + for( int i = 0; i < NumRenderTargetsToTest; ++i ) { auto &RT = BSDesc.RenderTargets[i]; RT.BlendEnable = True; |
