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| author | DiligentGraphics <egor.yusov@gmail.com> | 2018-11-11 03:45:16 +0000 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2018-11-11 03:45:16 +0000 |
| commit | b7d7940ca087b1e2eddea059186bda2f8782f7e6 (patch) | |
| tree | b5240f7fb232df65492e8ea77002274531a87598 | |
| parent | Update README.md (diff) | |
| download | DiligentEngine-b7d7940ca087b1e2eddea059186bda2f8782f7e6.tar.gz DiligentEngine-b7d7940ca087b1e2eddea059186bda2f8782f7e6.zip | |
Update README.md
| -rw-r--r-- | README.md | 1 |
1 files changed, 1 insertions, 0 deletions
@@ -21,6 +21,7 @@ Diligent Engine is distributed under [Apache 2.0 license](License.txt) and is fr * No `#if defined(_WIN32)` ... `#elif defined(LINUX)` ... `#elif defined(ANDROID)` ... * No `#if defined(D3D11)` ... `#elif defined(D3D12)` ... `#elif defined(OPENGL)` ... * Exact same HLSL shaders run on all platforms and all backends +* High performance as key principle * Modular design * Components are clearly separated logically and physically and can be used as needed * Only take what you need for your project (do not want to keep samples and tutorials in your codebase? Simply remove [Samples](https://github.com/DiligentGraphics/DiligentSamples) submodule. Only need core functionality? Use only [Core](https://github.com/DiligentGraphics/DiligentCore) submodule) |
