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| author | assiduous <assiduous@diligentgraphics.com> | 2020-12-25 07:25:22 +0000 |
|---|---|---|
| committer | assiduous <assiduous@diligentgraphics.com> | 2020-12-25 07:25:22 +0000 |
| commit | c33379457e2edcfce66ffa4b1b9ea91809bf1228 (patch) | |
| tree | 5c0090375ee5ee145e3533d9f3bb4c17542c4f9c | |
| parent | Updated submodules (improvements to GLTF loader and renderer) (diff) | |
| download | DiligentEngine-c33379457e2edcfce66ffa4b1b9ea91809bf1228.tar.gz DiligentEngine-c33379457e2edcfce66ffa4b1b9ea91809bf1228.zip | |
Updated core (enabled ray tracing)
| m--------- | DiligentCore | 0 | ||||
| -rw-r--r-- | README.md | 1 |
2 files changed, 1 insertions, 0 deletions
diff --git a/DiligentCore b/DiligentCore -Subproject fa14d39cb458b0c8f955e0c5eb0713112b9bba1 +Subproject 8c14255393ca877bb82914ce6ac568fdc609259 @@ -39,6 +39,7 @@ It is distributed under [Apache 2.0 license](License.txt) and is free to use. * [Automatic or explicit control over resource state transitions](http://diligentgraphics.com/2018/12/09/resource-state-management/) * Descriptor and memory management * Shader resource reflection + * Ray-tracing, mesh shaders, bindless resources, and other state of the art capabilities * Extensive validation and error reporting * Modern c++ features to make the code fast and reliable * Consistent high quality is ensured by continuous integration |
