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| author | assiduous <assiduous@diligentgraphics.com> | 2020-02-02 05:13:48 +0000 |
|---|---|---|
| committer | assiduous <assiduous@diligentgraphics.com> | 2020-02-02 05:13:48 +0000 |
| commit | c4475becbb3d42e576ebe0cf92d1236561e8f162 (patch) | |
| tree | 1026decc8d4ad56caaafaac34366068b89a568ff | |
| parent | Fixed 32-bit build (diff) | |
| download | DiligentEngine-c4475becbb3d42e576ebe0cf92d1236561e8f162.tar.gz DiligentEngine-c4475becbb3d42e576ebe0cf92d1236561e8f162.zip | |
Added Tutorial03_Texturing-C
| m--------- | DiligentCore | 0 | ||||
| m--------- | DiligentSamples | 0 | ||||
| m--------- | DiligentTools | 0 | ||||
| -rw-r--r-- | README.md | 1 |
4 files changed, 1 insertions, 0 deletions
diff --git a/DiligentCore b/DiligentCore -Subproject 0b9541f681f248762388be82149689df35fa632 +Subproject bd77ec46537f8573cee707155ed1219a29f4853 diff --git a/DiligentSamples b/DiligentSamples -Subproject f042a5f638813db143a2a5bebeba04786259c05 +Subproject f122d03c73fa279e828d70a188ab52cf460169f diff --git a/DiligentTools b/DiligentTools -Subproject 1f321ea8fad68fd928c49736ba4bcd13c9656b6 +Subproject e27e34a5fa07c473788b2112e274785562501b3 @@ -600,6 +600,7 @@ Please refer to [this page](https://github.com/DiligentGraphics/DiligentCore#api | [01 - Hello Triangle](https://github.com/DiligentGraphics/DiligentSamples/blob/master/Tutorials/Tutorial01_HelloTriangle) |  | This tutorial shows how to render simple triangle using Diligent Engine API. | | [02 - Cube](https://github.com/DiligentGraphics/DiligentSamples/blob/master/Tutorials/Tutorial02_Cube) |  | This tutorial demonstrates how to render an actual 3D object, a cube. It shows how to load shaders from files, create and use vertex, index and uniform buffers. | | [03 - Texturing](https://github.com/DiligentGraphics/DiligentSamples/blob/master/Tutorials/Tutorial03_Texturing) |  | This tutorial demonstrates how to apply a texture to a 3D object. It shows how to load a texture from file, create shader resource binding object and how to sample a texture in the shader. | +| [03 - Texturing-C](https://github.com/DiligentGraphics/DiligentSamples/tree/master/Tutorials/Tutorial03_Texturing-C) |  | This tutorial is identical to Tutorial03, but is implemented using C API. | | [04 - Instancing](https://github.com/DiligentGraphics/DiligentSamples/blob/master/Tutorials/Tutorial04_Instancing) |  | This tutorial demonstrates how to use instancing to render multiple copies of one object using unique transformation matrix for every copy. | | [05 - Texture Array](https://github.com/DiligentGraphics/DiligentSamples/blob/master/Tutorials/Tutorial05_TextureArray) |  | This tutorial demonstrates how to combine instancing with texture arrays to use unique texture for every instance. | | [06 - Multithreading](https://github.com/DiligentGraphics/DiligentSamples/blob/master/Tutorials/Tutorial06_Multithreading) |  | This tutorial shows how to generate command lists in parallel from multiple threads. | |
