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| author | DiligentGraphics <admin@diligentgraphics.com> | 2017-12-13 02:55:47 +0000 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2017-12-13 02:55:47 +0000 |
| commit | ce26f6e66471d620ffb90b8c4ebe446410033e4f (patch) | |
| tree | be23aded4392d8b52fa3a3d0b0312ff838432e2f | |
| parent | Minor update to readme (diff) | |
| download | DiligentEngine-ce26f6e66471d620ffb90b8c4ebe446410033e4f.tar.gz DiligentEngine-ce26f6e66471d620ffb90b8c4ebe446410033e4f.zip | |
Update README.md
| -rw-r--r-- | README.md | 12 |
1 files changed, 10 insertions, 2 deletions
@@ -10,9 +10,17 @@ as a graphics subsystem in a standalone game engine, Unity native plugin or any [shader source code converter](http://diligentgraphics.com/diligent-engine/shader-converter/) that allows shaders authored in HLSL to be translated to GLSL. -# Repository Structure +# Clonning the Repository -The repository includes the following submodules: +This is the master repository that contains three [submodules](https://git-scm.com/book/en/v2/Git-Tools-Submodules). To get the repository and all submodules, use the following command: + + git clone --recursive https://github.com/DiligentGraphics/DiligentEngine.git + + Alternatively, you can get master repository fisrt, and then individually clone all submodules into the engine's root folder. + +## Repository Structure + +Master repository includes the following submodules: * [Core](https://github.com/DiligentGraphics/DiligentCore) submodule provides basic engine functionality. It implements the engine API using [Direct3D11](https://github.com/DiligentGraphics/DiligentCore/tree/master/Graphics/GraphicsEngineD3D11), [Direct3D12](https://github.com/DiligentGraphics/DiligentCore/tree/master/Graphics/GraphicsEngineD3D12), and |
