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authorEgor <egor.yusov@gmail.com>2018-02-18 06:25:41 +0000
committerEgor <egor.yusov@gmail.com>2018-02-18 06:25:41 +0000
commit35665fe271cdbb2c641ef64eb36a02aacf98bb3d (patch)
treef67181bfb242a698e957cd6a8d8c9bf23d1583c9 /Tests/TestApp/assets/BlendStateTest.lua
parentMoved common gradle build settings to android_common.gradle (diff)
downloadDiligentEngine-35665fe271cdbb2c641ef64eb36a02aacf98bb3d.tar.gz
DiligentEngine-35665fe271cdbb2c641ef64eb36a02aacf98bb3d.zip
Few minor updates to lua test scripts
Diffstat (limited to 'Tests/TestApp/assets/BlendStateTest.lua')
-rw-r--r--Tests/TestApp/assets/BlendStateTest.lua8
1 files changed, 4 insertions, 4 deletions
diff --git a/Tests/TestApp/assets/BlendStateTest.lua b/Tests/TestApp/assets/BlendStateTest.lua
index 45c305c..4504ff9 100644
--- a/Tests/TestApp/assets/BlendStateTest.lua
+++ b/Tests/TestApp/assets/BlendStateTest.lua
@@ -69,13 +69,13 @@ TrivialVS = Shader.Create{
Source =
[[void VSMain(out float4 pos : SV_Position)
{
- pos = float4(0,0,0,0);
+ pos = float4(0.0, 0.0, 0.0, 0.0);
}]],
EntryPoint = "VSMain",
SourceLanguage = "SHADER_SOURCE_LANGUAGE_HLSL",
Desc = {
ShaderType = "SHADER_TYPE_VERTEX",
- Name = "TrivialVS"
+ Name = "TrivialVS (BlendStateTest.lua)"
}
}
@@ -83,13 +83,13 @@ TrivialPS = Shader.Create{
Source =
[[void PSMain(out float4 col : SV_TARGET)
{
- col = float4(0,0,0,0);
+ col = float4(0.0, 0.0, 0.0, 0.0);
}]],
EntryPoint = "PSMain",
SourceLanguage = "SHADER_SOURCE_LANGUAGE_HLSL",
Desc = {
ShaderType = "SHADER_TYPE_PIXEL",
- Name = "TrivialPS"
+ Name = "TrivialPS (BlendStateTest.lua)"
}
}