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| author | Egor <egor.yusov@gmail.com> | 2018-02-18 06:25:41 +0000 |
|---|---|---|
| committer | Egor <egor.yusov@gmail.com> | 2018-02-18 06:25:41 +0000 |
| commit | 35665fe271cdbb2c641ef64eb36a02aacf98bb3d (patch) | |
| tree | f67181bfb242a698e957cd6a8d8c9bf23d1583c9 /Tests/TestApp/assets/BlendStateTest.lua | |
| parent | Moved common gradle build settings to android_common.gradle (diff) | |
| download | DiligentEngine-35665fe271cdbb2c641ef64eb36a02aacf98bb3d.tar.gz DiligentEngine-35665fe271cdbb2c641ef64eb36a02aacf98bb3d.zip | |
Few minor updates to lua test scripts
Diffstat (limited to 'Tests/TestApp/assets/BlendStateTest.lua')
| -rw-r--r-- | Tests/TestApp/assets/BlendStateTest.lua | 8 |
1 files changed, 4 insertions, 4 deletions
diff --git a/Tests/TestApp/assets/BlendStateTest.lua b/Tests/TestApp/assets/BlendStateTest.lua index 45c305c..4504ff9 100644 --- a/Tests/TestApp/assets/BlendStateTest.lua +++ b/Tests/TestApp/assets/BlendStateTest.lua @@ -69,13 +69,13 @@ TrivialVS = Shader.Create{ Source = [[void VSMain(out float4 pos : SV_Position) { - pos = float4(0,0,0,0); + pos = float4(0.0, 0.0, 0.0, 0.0); }]], EntryPoint = "VSMain", SourceLanguage = "SHADER_SOURCE_LANGUAGE_HLSL", Desc = { ShaderType = "SHADER_TYPE_VERTEX", - Name = "TrivialVS" + Name = "TrivialVS (BlendStateTest.lua)" } } @@ -83,13 +83,13 @@ TrivialPS = Shader.Create{ Source = [[void PSMain(out float4 col : SV_TARGET) { - col = float4(0,0,0,0); + col = float4(0.0, 0.0, 0.0, 0.0); }]], EntryPoint = "PSMain", SourceLanguage = "SHADER_SOURCE_LANGUAGE_HLSL", Desc = { ShaderType = "SHADER_TYPE_PIXEL", - Name = "TrivialPS" + Name = "TrivialPS (BlendStateTest.lua)" } } |
