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authorEgor Yusov <egor.yusov@gmail.com>2018-05-07 15:25:35 +0000
committerEgor Yusov <egor.yusov@gmail.com>2018-05-07 15:25:35 +0000
commit5ad9be30fe2e3bceca2d5b1f00afd35a7ced67a8 (patch)
treeb406a1ab31a450d64457668ccf92aa31541b198e /Tests/TestApp/assets/Shaders/TextureIntTestGL.psh
parentUpdated core submodule (diff)
downloadDiligentEngine-5ad9be30fe2e3bceca2d5b1f00afd35a7ced67a8.tar.gz
DiligentEngine-5ad9be30fe2e3bceca2d5b1f00afd35a7ced67a8.zip
Test app: added shader resource layout initialization test; updated gl shaders
Diffstat (limited to 'Tests/TestApp/assets/Shaders/TextureIntTestGL.psh')
-rw-r--r--Tests/TestApp/assets/Shaders/TextureIntTestGL.psh2
1 files changed, 1 insertions, 1 deletions
diff --git a/Tests/TestApp/assets/Shaders/TextureIntTestGL.psh b/Tests/TestApp/assets/Shaders/TextureIntTestGL.psh
index 114bcb4..003426d 100644
--- a/Tests/TestApp/assets/Shaders/TextureIntTestGL.psh
+++ b/Tests/TestApp/assets/Shaders/TextureIntTestGL.psh
@@ -3,7 +3,7 @@
layout(location = 1)in vec2 in_UV;
uniform isampler2D g_tex2DTest;
-out vec4 out_Color;
+layout(location = 0) out vec4 out_Color;
void main(void)
{