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authorassiduous <assiduous@diligentgraphics.com>2019-12-12 22:41:17 +0000
committerassiduous <assiduous@diligentgraphics.com>2019-12-12 22:41:17 +0000
commit80bfa52139976bd51b43c58e9576d379fe9f8a14 (patch)
tree3d7663ef18296eb5cc6de7fedeb8a1fc1e4d372f /Tests/TestApp/src/MTResourceCreationTest.cpp
parentUpdated core & tools. Fixed https://github.com/DiligentGraphics/DiligentEngin... (diff)
downloadDiligentEngine-80bfa52139976bd51b43c58e9576d379fe9f8a14.tar.gz
DiligentEngine-80bfa52139976bd51b43c58e9576d379fe9f8a14.zip
Updated submodules (added unit tests). Reworked TestApp
Diffstat (limited to 'Tests/TestApp/src/MTResourceCreationTest.cpp')
-rw-r--r--Tests/TestApp/src/MTResourceCreationTest.cpp261
1 files changed, 0 insertions, 261 deletions
diff --git a/Tests/TestApp/src/MTResourceCreationTest.cpp b/Tests/TestApp/src/MTResourceCreationTest.cpp
deleted file mode 100644
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--- a/Tests/TestApp/src/MTResourceCreationTest.cpp
+++ /dev/null
@@ -1,261 +0,0 @@
-/* Copyright 2019 Diligent Graphics LLC
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- * http://www.apache.org/licenses/LICENSE-2.0
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
- * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT OF ANY PROPRIETARY RIGHTS.
- *
- * In no event and under no legal theory, whether in tort (including negligence),
- * contract, or otherwise, unless required by applicable law (such as deliberate
- * and grossly negligent acts) or agreed to in writing, shall any Contributor be
- * liable for any damages, including any direct, indirect, special, incidental,
- * or consequential damages of any character arising as a result of this License or
- * out of the use or inability to use the software (including but not limited to damages
- * for loss of goodwill, work stoppage, computer failure or malfunction, or any and
- * all other commercial damages or losses), even if such Contributor has been advised
- * of the possibility of such damages.
- */
-
-// EngineSandbox.cpp : Defines the entry point for the application.
-//
-
-#include "pch.h"
-#include "MTResourceCreationTest.h"
-#include "Errors.h"
-
-using namespace Diligent;
-
-static const char g_ShaderSource[] =
-"void VSMain(out float4 pos : SV_POSITION) \n"
-"{ \n"
-" pos = float4(0.0, 0.0, 0.0, 0.0); \n"
-"} \n"
-" \n"
-"void PSMain(out float4 col : SV_TARGET)\n"
-"{ \n"
-" col = float4(0.0, 0.0, 0.0, 0.0); \n"
-"} \n"
-;
-
-MTResourceCreationTest::MTResourceCreationTest(IRenderDevice *pDevice, IDeviceContext *pContext, Uint32 NumThreads) :
- UnitTestBase("Multithreaded resource creation"),
- m_pDevice(pDevice),
- m_pContext(pContext)
-{
- m_NumThreadsCompleted = 0;
- m_NumBuffersCreated = 0;
- m_NumTexturesCreated = 0;
- m_NumPSOCreated = 0;
-
- auto &DevCaps = m_pDevice->GetDeviceCaps();
- if (DevCaps.bMultithreadedResourceCreationSupported)
- {
- m_Threads.resize(NumThreads);
- }
- else
- {
- LOG_WARNING_MESSAGE("Multithreaded resource creation is not supported on this device");
- }
-}
-
-void MTResourceCreationTest::WaitForThreadStart(int VarId)
-{
- std::unique_lock<std::mutex> lk(m_Mtx);
- m_CondVar.wait(lk, [&]{return m_bReleaseThread[VarId];});
-}
-
-void MTResourceCreationTest::WaitThreads(int VarId)
-{
- while((size_t)m_NumThreadsCompleted < m_Threads.size())
- std::this_thread::yield();
- m_bReleaseThread[VarId] = false;
- VERIFY_EXPR(m_NumThreadsCompleted == m_Threads.size());
-}
-
-void MTResourceCreationTest::StartThreads(int VarId)
-{
- {
- std::unique_lock<std::mutex> lk(m_Mtx);
- m_bReleaseThread[VarId] = true;
- m_NumThreadsCompleted = 0;
- }
- m_CondVar.notify_all();
-}
-
-static Uint8 RawBufferData[1024];
-static Uint8 RawTextureData[1024*1024*4];
-
-void MTResourceCreationTest::ThreadWorkerFunc(bool bIsMasterThread)
-{
- while (!m_bStopThreadsFlagInternal)
- {
- if (bIsMasterThread)
- StartThreads(0);
- else
- WaitForThreadStart(0);
-
- RefCntAutoPtr<IBuffer> pBuffer1, pBuffer2,pBuffer3,pBuffer4;
- RefCntAutoPtr<IBufferView> pBufferSRV, pBufferUAV;
- {
- BufferDesc BuffDesc;
- BuffDesc.Usage = USAGE_DEFAULT;
- BuffDesc.BindFlags = BIND_UNIFORM_BUFFER;
- BuffDesc.Name = "MT test buffer";
- BuffDesc.uiSizeInBytes = sizeof(RawBufferData);
-
- BufferData BuffData;
- BuffData.DataSize = BuffDesc.uiSizeInBytes;
- BuffData.pData = RawBufferData;
-
- m_pDevice->CreateBuffer(BuffDesc, &BuffData, &pBuffer1);
-
- BuffDesc.Mode = BUFFER_MODE_FORMATTED;
- BuffDesc.ElementByteStride = 16;
- BuffDesc.BindFlags = BIND_SHADER_RESOURCE|BIND_UNORDERED_ACCESS;
- m_pDevice->CreateBuffer(BuffDesc, &BuffData, &pBuffer2);
-
- BufferViewDesc ViewDesc;
- ViewDesc.ViewType = BUFFER_VIEW_SHADER_RESOURCE;
- ViewDesc.ByteOffset = 16;
- ViewDesc.Format.NumComponents = 4;
- ViewDesc.Format.IsNormalized = False;
- ViewDesc.Format.ValueType = VT_FLOAT32;
- pBuffer2->CreateView(ViewDesc, &pBufferSRV);
-
- BuffDesc.BindFlags = BIND_VERTEX_BUFFER | BIND_UNORDERED_ACCESS;
- m_pDevice->CreateBuffer(BuffDesc, &BuffData, &pBuffer3);
- ViewDesc.ViewType = BUFFER_VIEW_UNORDERED_ACCESS;
- pBuffer3->CreateView(ViewDesc, &pBufferUAV);
-
- BuffDesc.Mode = BUFFER_MODE_RAW;
- BuffDesc.BindFlags = BIND_INDEX_BUFFER|BIND_UNORDERED_ACCESS;
- m_pDevice->CreateBuffer(BuffDesc, &BuffData, &pBuffer4);
-
- m_NumBuffersCreated += 4;
-
- ++m_NumThreadsCompleted;
- }
-
- if (bIsMasterThread)
- {
- WaitThreads(0);
-
- // This is the sync point. All threads must reach this point before
- // master thread can proceed. Othre threads are now waiting for StartThreads(1);
- // When we set m_bStopThreadsFlagInternal here,
- // we make sure all threads will exit simultaneously
- m_bStopThreadsFlagInternal = m_bStopThreadsFlag;
-
- StartThreads(1);
- }
- else
- WaitForThreadStart(1);
-
- RefCntAutoPtr<ITexture> pTexture;
- {
- TextureDesc TexDesc;
- TexDesc.BindFlags = BIND_SHADER_RESOURCE | BIND_RENDER_TARGET | BIND_UNORDERED_ACCESS;
- TexDesc.Type = RESOURCE_DIM_TEX_2D;
- TexDesc.Width = 1024;
- TexDesc.Height = 1024;
- TexDesc.Format = TEX_FORMAT_RGBA8_UNORM;
- TexDesc.MipLevels = 1;
-
-
- TextureSubResData SubResData;
- SubResData.pData = RawTextureData;
- SubResData.Stride = TexDesc.Width*4;
-
- TextureData TexData;
- TexData.NumSubresources = 1;
- TexData.pSubResources = &SubResData;
-
- m_pDevice->CreateTexture(TexDesc, &TexData, &pTexture);
- ++m_NumTexturesCreated;
-
- ++m_NumThreadsCompleted;
- }
-
-
- if (bIsMasterThread)
- {
- WaitThreads(1);
- StartThreads(0);
- }
- else
- WaitForThreadStart(0);
-
-
- RefCntAutoPtr<IShader> pTrivialVS, pTrivialPS;
- RefCntAutoPtr<IPipelineState> pPSO;
- {
- ShaderCreateInfo Attrs;
- Attrs.Source = g_ShaderSource;
- Attrs.EntryPoint = "VSMain";
- Attrs.Desc.ShaderType = SHADER_TYPE_VERTEX;
- Attrs.Desc.Name = "TrivialVS (MTResourceCreationTest)";
- Attrs.SourceLanguage = SHADER_SOURCE_LANGUAGE_HLSL;
- Attrs.UseCombinedTextureSamplers = true;
- m_pDevice->CreateShader(Attrs, &pTrivialVS);
-
- Attrs.EntryPoint = "PSMain";
- Attrs.Desc.ShaderType = SHADER_TYPE_PIXEL;
- Attrs.Desc.Name = "TrivialPS (MTResourceCreationTest)";
- m_pDevice->CreateShader(Attrs, &pTrivialPS);
-
- PipelineStateDesc PSODesc;
- PSODesc.GraphicsPipeline.pVS = pTrivialVS;
- PSODesc.GraphicsPipeline.pPS = pTrivialPS;
- PSODesc.GraphicsPipeline.PrimitiveTopology = PRIMITIVE_TOPOLOGY_TRIANGLE_STRIP;
- PSODesc.GraphicsPipeline.NumRenderTargets = 1;
- PSODesc.GraphicsPipeline.RTVFormats[0] = TEX_FORMAT_RGBA8_UNORM;
- PSODesc.GraphicsPipeline.DSVFormat = TEX_FORMAT_D32_FLOAT;
-
- m_pDevice->CreatePipelineState(PSODesc, &pPSO);
- ++m_NumPSOCreated;
-
- ++m_NumThreadsCompleted;
- }
-
- if (bIsMasterThread)
- {
- WaitThreads(0);
- StartThreads(1);
- }
- else
- WaitForThreadStart(1);
-
-
- {
-
- ++m_NumThreadsCompleted;
- }
-
- std::this_thread::sleep_for(std::chrono::milliseconds(1));
-
- if (bIsMasterThread)
- WaitThreads(1);
- }
-}
-
-void MTResourceCreationTest::StartThreads()
-{
- for(size_t t=0; t < m_Threads.size(); ++t)
- m_Threads[t] = std::thread(&MTResourceCreationTest::ThreadWorkerFunc, this, t == 0);
-}
-
-void MTResourceCreationTest::StopThreads()
-{
- m_bStopThreadsFlag = true;
- for(auto &t : m_Threads)
- t.join();
-
- std::stringstream infoss;
- infoss << "Buffers created: " << m_NumBuffersCreated << " Textures created: " << m_NumTexturesCreated << " PSO Created: " << m_NumPSOCreated;
- SetStatus(m_Threads.empty() ? TestResult::Skipped : TestResult::Succeeded, infoss.str().c_str());
-}