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authorEgor Yusov <egor.yusov@gmail.com>2019-04-06 16:29:50 +0000
committerEgor Yusov <egor.yusov@gmail.com>2019-04-06 16:29:50 +0000
commitea0c5eacdd91a1c17502eb2ba36093ac054572ce (patch)
tree827f3dc2613ecd5138126fd7cd22d850c42c7c9d /Tests/TestApp/src/TestBufferAccess.cpp
parentRefactored overloaded IPipelineState::GetStaticShaderVariable and IShaderReso... (diff)
downloadDiligentEngine-ea0c5eacdd91a1c17502eb2ba36093ac054572ce.tar.gz
DiligentEngine-ea0c5eacdd91a1c17502eb2ba36093ac054572ce.zip
Updated API version to 240021
Diffstat (limited to 'Tests/TestApp/src/TestBufferAccess.cpp')
-rw-r--r--Tests/TestApp/src/TestBufferAccess.cpp6
1 files changed, 3 insertions, 3 deletions
diff --git a/Tests/TestApp/src/TestBufferAccess.cpp b/Tests/TestApp/src/TestBufferAccess.cpp
index db8dc7b..6c31c2f 100644
--- a/Tests/TestApp/src/TestBufferAccess.cpp
+++ b/Tests/TestApp/src/TestBufferAccess.cpp
@@ -28,7 +28,6 @@
#include <math.h>
#include "TestBufferAccess.h"
#include "MapHelper.h"
-#include "BasicShaderSourceStreamFactory.h"
using namespace Diligent;
@@ -113,8 +112,9 @@ void TestBufferAccess::Init( IRenderDevice *pDevice, IDeviceContext *pContext, I
}
ShaderCreateInfo CreationAttrs;
- BasicShaderSourceStreamFactory BasicSSSFactory;
- CreationAttrs.pShaderSourceStreamFactory = &BasicSSSFactory;
+ RefCntAutoPtr<IShaderSourceInputStreamFactory> pShaderSourceFactory;
+ pDevice->GetEngineFactory()->CreateDefaultShaderSourceStreamFactory(nullptr, &pShaderSourceFactory);
+ CreationAttrs.pShaderSourceStreamFactory = pShaderSourceFactory;
CreationAttrs.Desc.TargetProfile = bUseGLSL ? SHADER_PROFILE_GL_4_2 : SHADER_PROFILE_DX_5_0;
CreationAttrs.UseCombinedTextureSamplers = true;