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| author | Egor Yusov <egor.yusov@gmail.com> | 2018-02-15 07:22:18 +0000 |
|---|---|---|
| committer | Egor Yusov <egor.yusov@gmail.com> | 2018-02-15 07:22:18 +0000 |
| commit | 5c9450e283d0889987e39ebd13b5a29c110d9e88 (patch) | |
| tree | fc8c9eb710106d57fe0f18816da9948d10ad7832 /Tests/TestApp/src/TestCopyTexData.cpp | |
| parent | Fixed formatting of cmake files + some minor updates (diff) | |
| download | DiligentEngine-5c9450e283d0889987e39ebd13b5a29c110d9e88.tar.gz DiligentEngine-5c9450e283d0889987e39ebd13b5a29c110d9e88.zip | |
Added tests
Diffstat (limited to 'Tests/TestApp/src/TestCopyTexData.cpp')
| -rw-r--r-- | Tests/TestApp/src/TestCopyTexData.cpp | 197 |
1 files changed, 197 insertions, 0 deletions
diff --git a/Tests/TestApp/src/TestCopyTexData.cpp b/Tests/TestApp/src/TestCopyTexData.cpp new file mode 100644 index 0000000..cbd6a24 --- /dev/null +++ b/Tests/TestApp/src/TestCopyTexData.cpp @@ -0,0 +1,197 @@ +/* Copyright 2015-2017 Egor Yusov + * + * Licensed under the Apache License, Version 2.0 (the "License"); + * you may not use this file except in compliance with the License. + * You may obtain a copy of the License at + * + * http://www.apache.org/licenses/LICENSE-2.0 + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT OF ANY PROPRIETARY RIGHTS. + * + * In no event and under no legal theory, whether in tort (including negligence), + * contract, or otherwise, unless required by applicable law (such as deliberate + * and grossly negligent acts) or agreed to in writing, shall any Contributor be + * liable for any damages, including any direct, indirect, special, incidental, + * or consequential damages of any character arising as a result of this License or + * out of the use or inability to use the software (including but not limited to damages + * for loss of goodwill, work stoppage, computer failure or malfunction, or any and + * all other commercial damages or losses), even if such Contributor has been advised + * of the possibility of such damages. + */ + +#include "pch.h" +#include "TestCopyTexData.h" +#include "RenderDevice.h" +#include "GraphicsUtilities.h" +#include "Errors.h" + +using namespace Diligent; + +TestCopyTexData::TestCopyTexData( IRenderDevice *pDevice, IDeviceContext *pContext ) : + m_pDevice(pDevice), + m_pContext(pContext) +{ + TEXTURE_FORMAT TestFormats[] = + { + TEX_FORMAT_RGBA32_FLOAT, + TEX_FORMAT_RGBA32_UINT, + TEX_FORMAT_RGBA32_SINT, + TEX_FORMAT_RGBA16_FLOAT, + TEX_FORMAT_RGBA16_UINT, + TEX_FORMAT_RGBA16_SINT, + TEX_FORMAT_RGBA8_UNORM, + TEX_FORMAT_RGBA8_SNORM, + TEX_FORMAT_RGBA8_UINT, + TEX_FORMAT_RGBA8_SINT, + + TEX_FORMAT_RG32_FLOAT, + TEX_FORMAT_RG32_UINT, + TEX_FORMAT_RG32_SINT, + TEX_FORMAT_RG16_FLOAT, + TEX_FORMAT_RG16_UINT, + TEX_FORMAT_RG16_SINT, + TEX_FORMAT_RG8_UNORM, + TEX_FORMAT_RG8_SNORM, + TEX_FORMAT_RG8_UINT, + TEX_FORMAT_RG8_SINT, + + TEX_FORMAT_R32_FLOAT, + TEX_FORMAT_R32_UINT, + TEX_FORMAT_R32_SINT, + TEX_FORMAT_R16_FLOAT, + TEX_FORMAT_R16_UINT, + TEX_FORMAT_R16_SINT, + TEX_FORMAT_R8_UNORM, + TEX_FORMAT_R8_SNORM, + TEX_FORMAT_R8_UINT, + TEX_FORMAT_R8_SINT + }; + for( auto f = 0; f < _countof( TestFormats ); ++f ) + { + Test2DTexture(TestFormats[f]); + Test2DTexArray(TestFormats[f]); + Test3DTexture(TestFormats[f]); + } +} + +void TestCopyTexData::Test2DTexture( TEXTURE_FORMAT Format ) +{ + TextureDesc TexDesc; + TexDesc.Type = RESOURCE_DIM_TEX_2D; + TexDesc.Format = Format; + TexDesc.Width = 128; + TexDesc.Height = 128; + TexDesc.BindFlags = BIND_SHADER_RESOURCE; + TexDesc.MipLevels = 5; + TexDesc.Usage = USAGE_DEFAULT; + + Diligent::RefCntAutoPtr<ITexture> pSrcTex, pDstTex; + m_pDevice->CreateTexture( TexDesc, TextureData(), &pSrcTex ); + m_pDevice->CreateTexture( TexDesc, TextureData(), &pDstTex ); + + pDstTex->CopyData(m_pContext, pSrcTex, + 2, // Src mip + 0, // Src slice + nullptr, // Box + 1, // dst mip + 0, // dst slice + 32, 16, 0 // XYZ offset + ); + + Box SrcBox; + SrcBox.MinX = 3; + SrcBox.MaxX = 19; + SrcBox.MinY = 1; + SrcBox.MaxY = 32; + pDstTex->CopyData(m_pContext, pSrcTex, + 2, // Src mip + 0, // Src slice + &SrcBox, // Box + 1, // dst mip + 0, // dst slice + 32, 16, 0 // XYZ offset + ); + +} + +void TestCopyTexData::Test2DTexArray( TEXTURE_FORMAT Format ) +{ + TextureDesc TexDesc; + TexDesc.Type = RESOURCE_DIM_TEX_2D_ARRAY; + TexDesc.Format = Format; + TexDesc.Width = 128; + TexDesc.Height = 128; + TexDesc.BindFlags = BIND_SHADER_RESOURCE; + TexDesc.MipLevels = 5; + TexDesc.ArraySize = 8; + TexDesc.Usage = USAGE_DEFAULT; + + Diligent::RefCntAutoPtr<ITexture> pSrcTex, pDstTex; + m_pDevice->CreateTexture( TexDesc, TextureData(), &pSrcTex ); + m_pDevice->CreateTexture( TexDesc, TextureData(), &pDstTex ); + + pDstTex->CopyData(m_pContext, pSrcTex, + 2, // Src mip + 3, // Src slice + nullptr, // Box + 1, // dst mip + 6, // dst slice + 32, 16, 0 // XYZ offset + ); + + Box SrcBox; + SrcBox.MinX = 3; + SrcBox.MaxX = 19; + SrcBox.MinY = 1; + SrcBox.MaxY = 32; + pDstTex->CopyData(m_pContext, pSrcTex, + 2, // Src mip + 3, // Src slice + &SrcBox, // Box + 1, // dst mip + 5, // dst slice + 32, 16, 0 // XYZ offset + ); +} + +void TestCopyTexData::Test3DTexture( TEXTURE_FORMAT Format ) +{ + TextureDesc TexDesc; + TexDesc.Type = RESOURCE_DIM_TEX_3D; + TexDesc.Format = Format; + TexDesc.Width = 64; + TexDesc.Height = 64; + TexDesc.Depth = 16; + TexDesc.BindFlags = BIND_SHADER_RESOURCE; + TexDesc.MipLevels = 4; + TexDesc.Usage = USAGE_DEFAULT; + + Diligent::RefCntAutoPtr<ITexture> pSrcTex, pDstTex; + m_pDevice->CreateTexture( TexDesc, TextureData(), &pSrcTex ); + m_pDevice->CreateTexture( TexDesc, TextureData(), &pDstTex ); + + pDstTex->CopyData(m_pContext, pSrcTex, + 2, // Src mip + 0, // Src slice + nullptr, // Box + 1, // dst mip + 0, // dst slice + 16, 8, 0 // XYZ offset + ); + + Box SrcBox; + SrcBox.MinX = 3; + SrcBox.MaxX = 19; + SrcBox.MinY = 1; + SrcBox.MaxY = 32; + pDstTex->CopyData(m_pContext, pSrcTex, + 1, // Src mip + 0, // Src slice + &SrcBox, // Box + 0, // dst mip + 0, // dst slice + 32, 16, 0 // XYZ offset + ); +} |
