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| author | Egor Yusov <egor.yusov@gmail.com> | 2018-02-15 07:22:18 +0000 |
|---|---|---|
| committer | Egor Yusov <egor.yusov@gmail.com> | 2018-02-15 07:22:18 +0000 |
| commit | 5c9450e283d0889987e39ebd13b5a29c110d9e88 (patch) | |
| tree | fc8c9eb710106d57fe0f18816da9948d10ad7832 /Tests/TestApp/src/TestCreateObjFromNativeResD3D11.cpp | |
| parent | Fixed formatting of cmake files + some minor updates (diff) | |
| download | DiligentEngine-5c9450e283d0889987e39ebd13b5a29c110d9e88.tar.gz DiligentEngine-5c9450e283d0889987e39ebd13b5a29c110d9e88.zip | |
Added tests
Diffstat (limited to 'Tests/TestApp/src/TestCreateObjFromNativeResD3D11.cpp')
| -rw-r--r-- | Tests/TestApp/src/TestCreateObjFromNativeResD3D11.cpp | 104 |
1 files changed, 104 insertions, 0 deletions
diff --git a/Tests/TestApp/src/TestCreateObjFromNativeResD3D11.cpp b/Tests/TestApp/src/TestCreateObjFromNativeResD3D11.cpp new file mode 100644 index 0000000..41794c2 --- /dev/null +++ b/Tests/TestApp/src/TestCreateObjFromNativeResD3D11.cpp @@ -0,0 +1,104 @@ +/* Copyright 2015-2017 Egor Yusov + * + * Licensed under the Apache License, Version 2.0 (the "License"); + * you may not use this file except in compliance with the License. + * You may obtain a copy of the License at + * + * http://www.apache.org/licenses/LICENSE-2.0 + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT OF ANY PROPRIETARY RIGHTS. + * + * In no event and under no legal theory, whether in tort (including negligence), + * contract, or otherwise, unless required by applicable law (such as deliberate + * and grossly negligent acts) or agreed to in writing, shall any Contributor be + * liable for any damages, including any direct, indirect, special, incidental, + * or consequential damages of any character arising as a result of this License or + * out of the use or inability to use the software (including but not limited to damages + * for loss of goodwill, work stoppage, computer failure or malfunction, or any and + * all other commercial damages or losses), even if such Contributor has been advised + * of the possibility of such damages. + */ + +#include "pch.h" +#include "TestCreateObjFromNativeResD3D11.h" + +#include <d3d11.h> +#include "RenderDeviceD3D11.h" +#include "TextureD3D11.h" +#include "BufferD3D11.h" + +using namespace Diligent; + +void TestCreateObjFromNativeResD3D11::CreateTexture(Diligent::ITexture *pTexture) +{ + RefCntAutoPtr<IRenderDeviceD3D11> pDeviceD3D11(m_pDevice, IID_RenderDeviceD3D11); + const auto &SrcTexDesc = pTexture->GetDesc(); + RefCntAutoPtr<ITextureD3D11> pTextureD3D11(pTexture, IID_TextureD3D11); + auto *pd3d11Texture = pTextureD3D11->GetD3D11Texture(); + RefCntAutoPtr<ITexture> pTextureFromNativeD3D11Handle; + if (SrcTexDesc.Type == RESOURCE_DIM_TEX_1D || SrcTexDesc.Type == RESOURCE_DIM_TEX_1D_ARRAY) + { + pDeviceD3D11->CreateTextureFromD3DResource(static_cast<ID3D11Texture1D*>(pd3d11Texture), &pTextureFromNativeD3D11Handle); + } + else if (SrcTexDesc.Type == RESOURCE_DIM_TEX_2D || SrcTexDesc.Type == RESOURCE_DIM_TEX_2D_ARRAY || + SrcTexDesc.Type == RESOURCE_DIM_TEX_CUBE || SrcTexDesc.Type == RESOURCE_DIM_TEX_CUBE_ARRAY) + { + pDeviceD3D11->CreateTextureFromD3DResource(static_cast<ID3D11Texture2D*>(pd3d11Texture), &pTextureFromNativeD3D11Handle); + } + else if (RESOURCE_DIM_TEX_3D) + { + pDeviceD3D11->CreateTextureFromD3DResource(static_cast<ID3D11Texture3D*>(pd3d11Texture), &pTextureFromNativeD3D11Handle); + } + else + { + UNEXPECTED("Unexpected texture dimensions"); + } + + auto TestTexDesc = pTextureFromNativeD3D11Handle->GetDesc(); + if (SrcTexDesc.Type == RESOURCE_DIM_TEX_CUBE || SrcTexDesc.Type == RESOURCE_DIM_TEX_CUBE_ARRAY) + { + VERIFY_EXPR(TestTexDesc.Type == RESOURCE_DIM_TEX_2D_ARRAY); + TestTexDesc.Type = SrcTexDesc.Type; + } + VERIFY_EXPR(TestTexDesc == SrcTexDesc); + RefCntAutoPtr<ITextureD3D11> pTestTextureD3D11(pTextureFromNativeD3D11Handle, IID_TextureD3D11); + VERIFY_EXPR(pTestTextureD3D11->GetD3D11Texture() == pd3d11Texture); + VERIFY_EXPR(pTestTextureD3D11->GetNativeHandle() == pd3d11Texture); +} + +void TestCreateObjFromNativeResD3D11::CreateBuffer(Diligent::IBuffer *pBuffer) +{ + RefCntAutoPtr<IRenderDeviceD3D11> pDeviceD3D11(m_pDevice, IID_RenderDeviceD3D11); + const auto &SrcBuffDesc = pBuffer->GetDesc(); + RefCntAutoPtr<IBufferD3D11> pBufferD3D11(pBuffer, IID_BufferD3D11); + auto *pd3d11Buffer = pBufferD3D11->GetD3D11Buffer(); + + { + RefCntAutoPtr<IBuffer> pBufferFromNativeD3D11Handle; + pDeviceD3D11->CreateBufferFromD3DResource(pd3d11Buffer, SrcBuffDesc, &pBufferFromNativeD3D11Handle); + + const auto &TestBufferDesc = pBufferFromNativeD3D11Handle->GetDesc(); + VERIFY_EXPR(TestBufferDesc == SrcBuffDesc); + + RefCntAutoPtr<IBufferD3D11> pTestBufferD3D11(pBufferFromNativeD3D11Handle, IID_BufferD3D11); + VERIFY_EXPR(pTestBufferD3D11->GetD3D11Buffer() == pd3d11Buffer); + VERIFY_EXPR(pTestBufferD3D11->GetNativeHandle() == pd3d11Buffer); + } + + { + BufferDesc BuffDesc; + BuffDesc.Name = "Test buffer from D3D11 buffer"; + BuffDesc.Format = SrcBuffDesc.Format; + RefCntAutoPtr<IBuffer> pBufferFromNativeD3D11Handle; + pDeviceD3D11->CreateBufferFromD3DResource(pd3d11Buffer, BuffDesc, &pBufferFromNativeD3D11Handle); + + const auto &TestBufferDesc = pBufferFromNativeD3D11Handle->GetDesc(); + VERIFY_EXPR(TestBufferDesc == SrcBuffDesc); + + RefCntAutoPtr<IBufferD3D11> pTestBufferD3D11(pBufferFromNativeD3D11Handle, IID_BufferD3D11); + VERIFY_EXPR(pTestBufferD3D11->GetD3D11Buffer() == pd3d11Buffer); + VERIFY_EXPR(pTestBufferD3D11->GetNativeHandle() == pd3d11Buffer); + } +}
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