summaryrefslogtreecommitdiffstats
path: root/Tests/TestApp/src/TestCreateObjFromNativeResGL.cpp
diff options
context:
space:
mode:
authorassiduous <assiduous@diligentgraphics.com>2019-12-12 22:41:17 +0000
committerassiduous <assiduous@diligentgraphics.com>2019-12-12 22:41:17 +0000
commit80bfa52139976bd51b43c58e9576d379fe9f8a14 (patch)
tree3d7663ef18296eb5cc6de7fedeb8a1fc1e4d372f /Tests/TestApp/src/TestCreateObjFromNativeResGL.cpp
parentUpdated core & tools. Fixed https://github.com/DiligentGraphics/DiligentEngin... (diff)
downloadDiligentEngine-80bfa52139976bd51b43c58e9576d379fe9f8a14.tar.gz
DiligentEngine-80bfa52139976bd51b43c58e9576d379fe9f8a14.zip
Updated submodules (added unit tests). Reworked TestApp
Diffstat (limited to 'Tests/TestApp/src/TestCreateObjFromNativeResGL.cpp')
-rw-r--r--Tests/TestApp/src/TestCreateObjFromNativeResGL.cpp143
1 files changed, 0 insertions, 143 deletions
diff --git a/Tests/TestApp/src/TestCreateObjFromNativeResGL.cpp b/Tests/TestApp/src/TestCreateObjFromNativeResGL.cpp
deleted file mode 100644
index 1d22ee1..0000000
--- a/Tests/TestApp/src/TestCreateObjFromNativeResGL.cpp
+++ /dev/null
@@ -1,143 +0,0 @@
-/* Copyright 2019 Diligent Graphics LLC
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- * http://www.apache.org/licenses/LICENSE-2.0
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
- * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT OF ANY PROPRIETARY RIGHTS.
- *
- * In no event and under no legal theory, whether in tort (including negligence),
- * contract, or otherwise, unless required by applicable law (such as deliberate
- * and grossly negligent acts) or agreed to in writing, shall any Contributor be
- * liable for any damages, including any direct, indirect, special, incidental,
- * or consequential damages of any character arising as a result of this License or
- * out of the use or inability to use the software (including but not limited to damages
- * for loss of goodwill, work stoppage, computer failure or malfunction, or any and
- * all other commercial damages or losses), even if such Contributor has been advised
- * of the possibility of such damages.
- */
-
-#include "pch.h"
-
-#if PLATFORM_WIN32
-
-# ifndef GLEW_STATIC
-# define GLEW_STATIC // Must be defined to use static version of glew
-# endif
-# include "GL/glew.h"
- #elif PLATFORM_LINUX
-
-# ifndef GLEW_STATIC
-# define GLEW_STATIC // Must be defined to use static version of glew
-# endif
-# ifndef GLEW_NO_GLU
-# define GLEW_NO_GLU
-# endif
-
-# include "GL/glew.h"
-
- // Undefine beautiful defines from GL/glx.h -> X11/Xlib.h
-# ifdef Bool
-# undef Bool
-# endif
-# ifdef True
-# undef True
-# endif
-# ifdef False
-# undef False
-# endif
-# ifdef Status
-# undef Status
-# endif
-# ifdef Success
-# undef Success
-# endif
-
-#elif PLATFORM_MACOS
-
-# ifndef GLEW_STATIC
-# define GLEW_STATIC // Must be defined to use static version of glew
-# endif
-# ifndef GLEW_NO_GLU
-# define GLEW_NO_GLU
-# endif
-
-# include "GL/glew.h"
-
-#elif PLATFORM_ANDROID
-
-# include <GLES3/gl3.h>
-# include <GLES3/gl3ext.h>
-
-#elif PLATFORM_IOS
-
-# include <OpenGLES/ES3/gl.h>
-
-#else
-# error Unsupported platform
-#endif
-
-#include "RenderDeviceGL.h"
-#include "TextureGL.h"
-#include "BufferGL.h"
-
-#include "Errors.h"
-#include "TestCreateObjFromNativeResGL.h"
-
-using namespace Diligent;
-
-void TestCreateObjFromNativeResGL::CreateTexture(Diligent::ITexture *pTexture)
-{
-#if PLATFORM_WIN32 || PLATFORM_LINUX || PLATFORM_ANDROID
- RefCntAutoPtr<IRenderDeviceGL> pDeviceGL(m_pDevice, IID_RenderDeviceGL);
- const auto &SrcTexDesc = pTexture->GetDesc();
- if (SrcTexDesc.Type == RESOURCE_DIM_TEX_CUBE_ARRAY)
- return;
-
- RefCntAutoPtr<ITextureGL> pTextureGL(pTexture, IID_TextureGL);
- auto GLHandle = pTextureGL->GetGLTextureHandle();
- RefCntAutoPtr<ITexture> pAttachedTexture;
- auto TmpTexDesc = SrcTexDesc;
- TmpTexDesc.Width = 0;
- TmpTexDesc.Height = 0;
- TmpTexDesc.MipLevels = 0;
- TmpTexDesc.Format = TEX_FORMAT_UNKNOWN;
- pDeviceGL->CreateTextureFromGLHandle(GLHandle, TmpTexDesc, RESOURCE_STATE_UNKNOWN, &pAttachedTexture);
- ++m_NumTexturesCreated;
-
- auto TestTexDesc = pAttachedTexture->GetDesc();
- if (m_pDevice->GetTextureFormatInfo(SrcTexDesc.Format).IsTypeless)
- TestTexDesc.Format = SrcTexDesc.Format;
-
- VERIFY_EXPR(TestTexDesc == SrcTexDesc);
- RefCntAutoPtr<ITextureGL> pAttachedTextureGL(pAttachedTexture, IID_TextureGL);
- VERIFY_EXPR(pAttachedTextureGL->GetGLTextureHandle() == GLHandle);
- VERIFY_EXPR(pAttachedTextureGL->GetBindTarget() == pTextureGL->GetBindTarget());
- VERIFY_EXPR( reinterpret_cast<size_t>(pAttachedTextureGL->GetNativeHandle()) == GLHandle);
-#endif
-}
-
-void TestCreateObjFromNativeResGL::CreateBuffer(Diligent::IBuffer *pBuffer)
-{
-#if PLATFORM_WIN32 || PLATFORM_LINUX || PLATFORM_ANDROID
- RefCntAutoPtr<IRenderDeviceGL> pDeviceGL(m_pDevice, IID_RenderDeviceGL);
- const auto &SrcBuffDesc = pBuffer->GetDesc();
- RefCntAutoPtr<IBufferGL> pBufferGL(pBuffer, IID_BufferGL);
- auto GLBufferHandle = pBufferGL->GetGLBufferHandle();
-
- RefCntAutoPtr<IBuffer> pBufferFromNativeGLHandle;
- pDeviceGL->CreateBufferFromGLHandle(GLBufferHandle, SrcBuffDesc, RESOURCE_STATE_UNKNOWN, &pBufferFromNativeGLHandle);
- ++m_NumBuffersCreated;
-
- const auto &TestBufferDesc = pBufferFromNativeGLHandle->GetDesc();
- VERIFY_EXPR(TestBufferDesc == SrcBuffDesc);
-
- RefCntAutoPtr<IBufferGL> pTestBufferGL(pBufferFromNativeGLHandle, IID_BufferGL);
- VERIFY_EXPR(pTestBufferGL->GetGLBufferHandle() == GLBufferHandle);
- VERIFY_EXPR( reinterpret_cast<size_t>(pTestBufferGL->GetNativeHandle()) == GLBufferHandle);
-#endif
-}