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authorEgor Yusov <egor.yusov@gmail.com>2018-04-14 20:14:51 +0000
committerEgor Yusov <egor.yusov@gmail.com>2018-04-14 20:14:51 +0000
commit921a995810a60528a71bbea1d4299155742af9d4 (patch)
treecf87cef18084f17d81f3c68e51b0050e17eba741 /Tests/TestApp/src/TestCreateObjFromNativeResVK.cpp
parentMerged master (diff)
downloadDiligentEngine-921a995810a60528a71bbea1d4299155742af9d4.tar.gz
DiligentEngine-921a995810a60528a71bbea1d4299155742af9d4.zip
Moved primitive topology to pipeline state
Diffstat (limited to 'Tests/TestApp/src/TestCreateObjFromNativeResVK.cpp')
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diff --git a/Tests/TestApp/src/TestCreateObjFromNativeResVK.cpp b/Tests/TestApp/src/TestCreateObjFromNativeResVK.cpp
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+/* Copyright 2015-2018 Egor Yusov
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT OF ANY PROPRIETARY RIGHTS.
+ *
+ * In no event and under no legal theory, whether in tort (including negligence),
+ * contract, or otherwise, unless required by applicable law (such as deliberate
+ * and grossly negligent acts) or agreed to in writing, shall any Contributor be
+ * liable for any damages, including any direct, indirect, special, incidental,
+ * or consequential damages of any character arising as a result of this License or
+ * out of the use or inability to use the software (including but not limited to damages
+ * for loss of goodwill, work stoppage, computer failure or malfunction, or any and
+ * all other commercial damages or losses), even if such Contributor has been advised
+ * of the possibility of such damages.
+ */
+
+#include "pch.h"
+
+//#include "RenderDeviceGL.h"
+//#include "TextureGL.h"
+//#include "BufferGL.h"
+
+#include "Errors.h"
+#include "TestCreateObjFromNativeResVK.h"
+
+using namespace Diligent;
+
+void TestCreateObjFromNativeResVK::CreateTexture(Diligent::ITexture *pTexture)
+{
+//#if PLATFORM_WIN32 || PLATFORM_LINUX || PLATFORM_ANDROID
+// RefCntAutoPtr<IRenderDeviceGL> pDeviceGL(m_pDevice, IID_RenderDeviceGL);
+// const auto &SrcTexDesc = pTexture->GetDesc();
+// if (SrcTexDesc.Type == RESOURCE_DIM_TEX_CUBE_ARRAY)
+// return;
+//
+// RefCntAutoPtr<ITextureGL> pTextureGL(pTexture, IID_TextureGL);
+// auto GLHandle = pTextureGL->GetGLTextureHandle();
+// RefCntAutoPtr<ITexture> pAttachedTexture;
+// auto TmpTexDesc = SrcTexDesc;
+// TmpTexDesc.Width = 0;
+// TmpTexDesc.Height = 0;
+// TmpTexDesc.MipLevels = 0;
+// TmpTexDesc.Format = TEX_FORMAT_UNKNOWN;
+// pDeviceGL->CreateTextureFromGLHandle(GLHandle, TmpTexDesc, &pAttachedTexture);
+// ++m_NumTexturesCreated;
+//
+// const auto &TestTexDesc = pAttachedTexture->GetDesc();
+// VERIFY_EXPR(TestTexDesc == SrcTexDesc);
+// RefCntAutoPtr<ITextureGL> pAttachedTextureGL(pAttachedTexture, IID_TextureGL);
+// VERIFY_EXPR(pAttachedTextureGL->GetGLTextureHandle() == GLHandle);
+// VERIFY_EXPR(pAttachedTextureGL->GetBindTarget() == pTextureGL->GetBindTarget());
+// VERIFY_EXPR( reinterpret_cast<size_t>(pAttachedTextureGL->GetNativeHandle()) == GLHandle);
+//#endif
+}
+
+void TestCreateObjFromNativeResVK::CreateBuffer(Diligent::IBuffer *pBuffer)
+{
+//#if PLATFORM_WIN32 || PLATFORM_LINUX || PLATFORM_ANDROID
+// RefCntAutoPtr<IRenderDeviceGL> pDeviceGL(m_pDevice, IID_RenderDeviceGL);
+// const auto &SrcBuffDesc = pBuffer->GetDesc();
+// RefCntAutoPtr<IBufferGL> pBufferGL(pBuffer, IID_BufferGL);
+// auto GLBufferHandle = pBufferGL->GetGLBufferHandle();
+//
+// RefCntAutoPtr<IBuffer> pBufferFromNativeGLHandle;
+// pDeviceGL->CreateBufferFromGLHandle(GLBufferHandle, SrcBuffDesc, &pBufferFromNativeGLHandle);
+// ++m_NumBuffersCreated;
+//
+// const auto &TestBufferDesc = pBufferFromNativeGLHandle->GetDesc();
+// VERIFY_EXPR(TestBufferDesc == SrcBuffDesc);
+//
+// RefCntAutoPtr<IBufferGL> pTestBufferGL(pBufferFromNativeGLHandle, IID_BufferGL);
+// VERIFY_EXPR(pTestBufferGL->GetGLBufferHandle() == GLBufferHandle);
+// VERIFY_EXPR( reinterpret_cast<size_t>(pTestBufferGL->GetNativeHandle()) == GLBufferHandle);
+//#endif
+}