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| author | Egor Yusov <egor.yusov@gmail.com> | 2018-10-19 03:53:42 +0000 |
|---|---|---|
| committer | Egor Yusov <egor.yusov@gmail.com> | 2018-10-19 03:53:42 +0000 |
| commit | 2699e232cb9f3f7e580e43013d5de036efc9b9e7 (patch) | |
| tree | 03780c08da83cbd08cc9e50760c711a61eebf7e8 /Tests/TestApp/src/TestDrawCommands.cpp | |
| parent | Enabled seperate samplers (diff) | |
| download | DiligentEngine-2699e232cb9f3f7e580e43013d5de036efc9b9e7.tar.gz DiligentEngine-2699e232cb9f3f7e580e43013d5de036efc9b9e7.zip | |
Updated BIND_SHADER_RESOURCES_* flags
Diffstat (limited to 'Tests/TestApp/src/TestDrawCommands.cpp')
| -rw-r--r-- | Tests/TestApp/src/TestDrawCommands.cpp | 8 |
1 files changed, 4 insertions, 4 deletions
diff --git a/Tests/TestApp/src/TestDrawCommands.cpp b/Tests/TestApp/src/TestDrawCommands.cpp index 09aeb30..bab6c3e 100644 --- a/Tests/TestApp/src/TestDrawCommands.cpp +++ b/Tests/TestApp/src/TestDrawCommands.cpp @@ -252,9 +252,9 @@ void TestDrawCommands::Init( IRenderDevice *pDevice, IDeviceContext *pDeviceCont m_pRenderDevice->CreateResourceMapping( ResMappingDesc, &m_pResMapping ); } - pVS->BindResources(m_pResMapping, BIND_SHADER_RESOURCES_ALL_RESOLVED); - pVSInst->BindResources(m_pResMapping, BIND_SHADER_RESOURCES_ALL_RESOLVED); - pPS->BindResources(m_pResMapping, BIND_SHADER_RESOURCES_ALL_RESOLVED); + pVS->BindResources(m_pResMapping, BIND_SHADER_RESOURCES_VERIFY_ALL_RESOLVED); + pVSInst->BindResources(m_pResMapping, BIND_SHADER_RESOURCES_VERIFY_ALL_RESOLVED | BIND_SHADER_RESOURCES_UPDATE_STATIC); + pPS->BindResources(m_pResMapping, BIND_SHADER_RESOURCES_VERIFY_ALL_RESOLVED | BIND_SHADER_RESOURCES_UPDATE_ALL); } void TestDrawCommands::Draw() @@ -265,7 +265,7 @@ void TestDrawCommands::Draw() IBuffer *pBuffs[2] = {m_pVertexBuff, m_pInstanceData}; Uint32 Strides[] = {sizeof(float)*6, sizeof(float)*2}; Uint32 Offsets[] = {0, 0}; - m_pDeviceContext->SetVertexBuffers( 0, 1, pBuffs, Offsets, SET_VERTEX_BUFFERS_FLAG_RESET | BIND_SHADER_RESOURCES_ALL_RESOLVED ); + m_pDeviceContext->SetVertexBuffers( 0, 1, pBuffs, Offsets, SET_VERTEX_BUFFERS_FLAG_RESET); Uint32 NumTestTrianglesInRow[TriGridSize] = { 0 }; |
