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authorassiduous <assiduous@diligentgraphics.com>2019-12-12 22:41:17 +0000
committerassiduous <assiduous@diligentgraphics.com>2019-12-12 22:41:17 +0000
commit80bfa52139976bd51b43c58e9576d379fe9f8a14 (patch)
tree3d7663ef18296eb5cc6de7fedeb8a1fc1e4d372f /Tests/TestApp/src/TestPSOCompatibility.cpp
parentUpdated core & tools. Fixed https://github.com/DiligentGraphics/DiligentEngin... (diff)
downloadDiligentEngine-80bfa52139976bd51b43c58e9576d379fe9f8a14.tar.gz
DiligentEngine-80bfa52139976bd51b43c58e9576d379fe9f8a14.zip
Updated submodules (added unit tests). Reworked TestApp
Diffstat (limited to 'Tests/TestApp/src/TestPSOCompatibility.cpp')
-rw-r--r--Tests/TestApp/src/TestPSOCompatibility.cpp302
1 files changed, 0 insertions, 302 deletions
diff --git a/Tests/TestApp/src/TestPSOCompatibility.cpp b/Tests/TestApp/src/TestPSOCompatibility.cpp
deleted file mode 100644
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--- a/Tests/TestApp/src/TestPSOCompatibility.cpp
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@@ -1,302 +0,0 @@
-/* Copyright 2019 Diligent Graphics LLC
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- * http://www.apache.org/licenses/LICENSE-2.0
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
- * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT OF ANY PROPRIETARY RIGHTS.
- *
- * In no event and under no legal theory, whether in tort (including negligence),
- * contract, or otherwise, unless required by applicable law (such as deliberate
- * and grossly negligent acts) or agreed to in writing, shall any Contributor be
- * liable for any damages, including any direct, indirect, special, incidental,
- * or consequential damages of any character arising as a result of this License or
- * out of the use or inability to use the software (including but not limited to damages
- * for loss of goodwill, work stoppage, computer failure or malfunction, or any and
- * all other commercial damages or losses), even if such Contributor has been advised
- * of the possibility of such damages.
- */
-
-// EngineSandbox.cpp : Defines the entry point for the application.
-//
-
-#include "pch.h"
-#include "TestPSOCompatibility.h"
-
-using namespace Diligent;
-
-static const char* VS0 = R"(
-float4 main() : SV_Position
-{
- return float4(0.0, 0.0, 0.0, 0.0);
-}
-)";
-
-static const char* PS0 = R"(
-float4 main() : SV_Target
-{
- return float4(0.0, 0.0, 0.0, 0.0);
-}
-)";
-
-static const char* PS_Tex = R"(
-Texture2D<float4> g_tex2D;
-SamplerState g_tex2D_sampler;
-float4 main() : SV_Target
-{
- return g_tex2D.Sample(g_tex2D_sampler, float2(0.0, 0.0));
-}
-)";
-
-static const char* PS_Tex2 = R"(
-Texture2D<float4> g_tex2D2;
-SamplerState g_tex2D2_sampler;
-float4 main() : SV_Target
-{
- return g_tex2D2.Sample(g_tex2D2_sampler, float2(0.0, 0.0));
-}
-)";
-
-static const char* PS_ArrOfTex = R"(
-Texture2D<float4> g_tex2D[2];
-SamplerState g_tex2D_sampler;
-float4 main() : SV_Target
-{
- return g_tex2D[0].Sample(g_tex2D_sampler, float2(0.0, 0.0)) + g_tex2D[1].Sample(g_tex2D_sampler, float2(0.0, 0.0));
-}
-)";
-
-static const char* PS_TexArr = R"(
-Texture2DArray<float4> g_tex2D;
-SamplerState g_tex2D_sampler;
-float4 main() : SV_Target
-{
- return g_tex2D.Sample(g_tex2D_sampler, float3(0.0, 0.0, 0.0));
-}
-)";
-
-
-static const char* PS_CB = R"(
-cbuffer Test
-{
- float4 g_Test;
-};
-
-float4 main() : SV_Target
-{
- return g_Test;
-}
-)";
-
-static const char* PS1_CB = R"(
-cbuffer Test
-{
- float4 g_Test;
- float4 g_Test2;
-};
-
-float4 main() : SV_Target
-{
- return g_Test + g_Test2;
-}
-)";
-
-static const char* PS_2CB = R"(
-cbuffer Test
-{
- float4 g_Test;
-};
-
-cbuffer Test2
-{
- float4 g_Test2;
-};
-
-float4 main() : SV_Target
-{
- return g_Test + g_Test2;
-}
-)";
-
-static const char* PS_TexCB = R"(
-cbuffer Test
-{
- float4 g_Test;
-};
-
-cbuffer Test2
-{
- float4 g_Test2;
-};
-
-Texture2D<float4> g_tex2D;
-SamplerState g_tex2D_sampler;
-float4 main() : SV_Target
-{
- return g_Test + g_Test2 + g_tex2D.Sample(g_tex2D_sampler, float2(0.0, 0.0));
-}
-)";
-
-static const char* PS_TexCB2 = R"(
-cbuffer TestA
-{
- float4 g_Test;
-};
-
-cbuffer Test2A
-{
- float4 g_Test2;
-};
-
-Texture2D<float4> g_tex2DA;
-SamplerState g_tex2DA_sampler;
-float4 main() : SV_Target
-{
- return g_Test + g_Test2 + g_tex2DA.Sample(g_tex2DA_sampler, float2(0.0, 0.0));
-}
-)";
-
-static const char* CS_RwBuff = R"(
-RWTexture2D<float/* format=r32f */> g_RWTex;
-
-[numthreads(1,1,1)]
-void main()
-{
- g_RWTex[int2(0,0)] = 0.0;
-}
-)";
-
-static const char* CS_RwBuff2 = R"(
-RWTexture2D<float/* format=r32f */> g_RWTex2;
-
-[numthreads(1,1,1)]
-void main()
-{
- g_RWTex2[int2(0,0)] = 0.0;
-}
-)";
-
-static const char* CS_RwBuff3 = R"(
-RWTexture2D<float/* format=r32f */> g_RWTex;
-RWTexture2D<float/* format=r32f */> g_RWTex2;
-
-[numthreads(1,1,1)]
-void main()
-{
- g_RWTex[int2(0,0)] = 0.0;
- g_RWTex2[int2(0,0)] = 0.0;
-}
-)";
-
-
-RefCntAutoPtr<IPipelineState> TestPSOCompatibility::CreateTestPSO(const char *VSSource, const char *PSSource)
-{
- PipelineStateDesc PSODesc;
- PSODesc.IsComputePipeline = false;
- PSODesc.GraphicsPipeline.NumRenderTargets = 1;
- PSODesc.GraphicsPipeline.RTVFormats[0] = TEX_FORMAT_RGBA8_UNORM_SRGB;
- PSODesc.GraphicsPipeline.DepthStencilDesc.DepthEnable = False;
-
- ShaderCreateInfo CreationAttrs;
- CreationAttrs.SourceLanguage = SHADER_SOURCE_LANGUAGE_HLSL;
- CreationAttrs.UseCombinedTextureSamplers = true;
- RefCntAutoPtr<IShader> pVS;
- {
- CreationAttrs.Desc.ShaderType = SHADER_TYPE_VERTEX;
- CreationAttrs.EntryPoint = "main";
- CreationAttrs.Desc.Name = "PSO Compatibility test VS";
- CreationAttrs.Source = VSSource;
- m_pDevice->CreateShader(CreationAttrs, &pVS);
- }
-
- RefCntAutoPtr<IShader> pPS;
- {
- CreationAttrs.Desc.ShaderType = SHADER_TYPE_PIXEL;
- CreationAttrs.EntryPoint = "main";
- CreationAttrs.Desc.Name = "PSO Compatibility test PS";
- CreationAttrs.Source = PSSource;
- m_pDevice->CreateShader(CreationAttrs, &pPS);
- }
-
- PSODesc.GraphicsPipeline.pVS = pVS;
- PSODesc.GraphicsPipeline.pPS = pPS;
-
- RefCntAutoPtr<IPipelineState> pPSO;
- m_pDevice->CreatePipelineState(PSODesc, &pPSO);
-
- return pPSO;
-}
-
-RefCntAutoPtr<IPipelineState> TestPSOCompatibility::CreateTestPSO(const char *CSSource)
-{
- PipelineStateDesc PSODesc;
- PSODesc.IsComputePipeline = true;
- ShaderCreateInfo CreationAttrs;
- CreationAttrs.SourceLanguage = SHADER_SOURCE_LANGUAGE_HLSL;
- CreationAttrs.UseCombinedTextureSamplers = true;
- RefCntAutoPtr<IShader> pCS;
- {
- CreationAttrs.Desc.ShaderType = SHADER_TYPE_COMPUTE;
- CreationAttrs.EntryPoint = "main";
- CreationAttrs.Desc.Name = "PSO Compatibility test CS";
- CreationAttrs.Source = CSSource;
- m_pDevice->CreateShader(CreationAttrs, &pCS);
- }
- PSODesc.ComputePipeline.pCS = pCS;
-
- RefCntAutoPtr<IPipelineState> pPSO;
- m_pDevice->CreatePipelineState(PSODesc, &pPSO);
-
- return pPSO;
-}
-
-TestPSOCompatibility::TestPSOCompatibility(IRenderDevice *pDevice ) :
- UnitTestBase("PSO Compatibility test"),
- m_pDevice(pDevice)
-{
- auto DevType = pDevice->GetDeviceCaps().DevType;
- auto PSO0 = CreateTestPSO(VS0, PS0);
- VERIFY_EXPR(PSO0->IsCompatibleWith(PSO0));
- auto PSO0_1 = CreateTestPSO(VS0, PS0);
- VERIFY_EXPR(PSO0->IsCompatibleWith(PSO0_1));
- VERIFY_EXPR(PSO0_1->IsCompatibleWith(PSO0));
-
- auto PSO_Tex = CreateTestPSO(VS0, PS_Tex);
- auto PSO_Tex2 = CreateTestPSO(VS0, PS_Tex2);
- auto PSO_TexArr = CreateTestPSO(VS0, PS_TexArr);
- auto PSO_ArrOfTex = CreateTestPSO(VS0, PS_ArrOfTex);
- VERIFY_EXPR(PSO_Tex->IsCompatibleWith(PSO_Tex2));
- if(DevType!=DeviceType::D3D12 && DevType != DeviceType::Vulkan)
- VERIFY_EXPR(!PSO_Tex->IsCompatibleWith(PSO_TexArr));
- VERIFY_EXPR(!PSO_Tex->IsCompatibleWith(PSO_ArrOfTex));
- if (DevType != DeviceType::D3D12 && DevType != DeviceType::Vulkan)
- VERIFY_EXPR(!PSO_Tex2->IsCompatibleWith(PSO_TexArr));
- VERIFY_EXPR(!PSO_Tex2->IsCompatibleWith(PSO_ArrOfTex));
- VERIFY_EXPR(!PSO_TexArr->IsCompatibleWith(PSO_ArrOfTex));
-
- auto PSO_CB = CreateTestPSO(VS0, PS_CB);
- auto PSO1_CB = CreateTestPSO(VS0, PS1_CB);
- auto PSO_2CB = CreateTestPSO(VS0, PS_2CB);
- VERIFY_EXPR(PSO_CB->IsCompatibleWith(PSO1_CB));
- VERIFY_EXPR(!PSO_CB->IsCompatibleWith(PSO_2CB));
-
- auto PSO_TexCB = CreateTestPSO(VS0, PS_TexCB);
- auto PSO_TexCB2 = CreateTestPSO(VS0, PS_TexCB2);
- VERIFY_EXPR(PSO_TexCB->IsCompatibleWith(PSO_TexCB2));
- VERIFY_EXPR(PSO_TexCB2->IsCompatibleWith(PSO_TexCB));
-
- if(pDevice->GetDeviceCaps().bComputeShadersSupported)
- {
- auto PSO_RWBuff = CreateTestPSO(CS_RwBuff);
- auto PSO_RWBuff2 = CreateTestPSO(CS_RwBuff2);
- auto PSO_RWBuff3 = CreateTestPSO(CS_RwBuff3);
- VERIFY_EXPR(PSO_RWBuff->IsCompatibleWith(PSO_RWBuff2));
- VERIFY_EXPR(!PSO_RWBuff->IsCompatibleWith(PSO_RWBuff3));
- }
-
- SetStatus(TestResult::Succeeded);
-}