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| author | Egor Yusov <egor.yusov@gmail.com> | 2018-12-01 19:49:01 +0000 |
|---|---|---|
| committer | Egor Yusov <egor.yusov@gmail.com> | 2018-12-01 19:49:01 +0000 |
| commit | 0b97399336ea8892418fcbaadcde311900396ce6 (patch) | |
| tree | 43cc86b9a225d45545fe5677395e24ced353d779 /Tests/TestApp/src/TestShaderVarAccess.cpp | |
| parent | Fixed minor issue (diff) | |
| download | DiligentEngine-0b97399336ea8892418fcbaadcde311900396ce6.tar.gz DiligentEngine-0b97399336ea8892418fcbaadcde311900396ce6.zip | |
Added explicit state transition control flags to CLEAR_DEPTH_STENCIL_FLAGS
Diffstat (limited to 'Tests/TestApp/src/TestShaderVarAccess.cpp')
| -rw-r--r-- | Tests/TestApp/src/TestShaderVarAccess.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/Tests/TestApp/src/TestShaderVarAccess.cpp b/Tests/TestApp/src/TestShaderVarAccess.cpp index dce6440..00efe34 100644 --- a/Tests/TestApp/src/TestShaderVarAccess.cpp +++ b/Tests/TestApp/src/TestShaderVarAccess.cpp @@ -555,7 +555,7 @@ TestShaderVarAccess::TestShaderVarAccess( IRenderDevice *pDevice, IDeviceContext m_pDeviceContext->SetRenderTargets(1, &pRTV, pDSV, SET_RENDER_TARGETS_FLAG_TRANSITION_ALL); float Zero[4] = {}; m_pDeviceContext->ClearRenderTarget(pRTV, Zero, CLEAR_RENDER_TARGET_VERIFY_STATE); - m_pDeviceContext->ClearDepthStencil(pDSV, CLEAR_DEPTH_FLAG); + m_pDeviceContext->ClearDepthStencil(pDSV, CLEAR_DEPTH_FLAG | CLEAR_DEPTH_STENCIL_VERIFY_STATE_FLAG); pContext->CommitShaderResources(pSRB, COMMIT_SHADER_RESOURCES_FLAG_TRANSITION_RESOURCES); pContext->Draw(DrawAttrs); |
