summaryrefslogtreecommitdiffstats
path: root/Tests/TestApp/src/TestTessellation.cpp
diff options
context:
space:
mode:
authorEgor Yusov <egor.yusov@gmail.com>2018-02-15 07:22:18 +0000
committerEgor Yusov <egor.yusov@gmail.com>2018-02-15 07:22:18 +0000
commit5c9450e283d0889987e39ebd13b5a29c110d9e88 (patch)
treefc8c9eb710106d57fe0f18816da9948d10ad7832 /Tests/TestApp/src/TestTessellation.cpp
parentFixed formatting of cmake files + some minor updates (diff)
downloadDiligentEngine-5c9450e283d0889987e39ebd13b5a29c110d9e88.tar.gz
DiligentEngine-5c9450e283d0889987e39ebd13b5a29c110d9e88.zip
Added tests
Diffstat (limited to 'Tests/TestApp/src/TestTessellation.cpp')
-rw-r--r--Tests/TestApp/src/TestTessellation.cpp128
1 files changed, 128 insertions, 0 deletions
diff --git a/Tests/TestApp/src/TestTessellation.cpp b/Tests/TestApp/src/TestTessellation.cpp
new file mode 100644
index 0000000..ad2e334
--- /dev/null
+++ b/Tests/TestApp/src/TestTessellation.cpp
@@ -0,0 +1,128 @@
+/* Copyright 2015-2017 Egor Yusov
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT OF ANY PROPRIETARY RIGHTS.
+ *
+ * In no event and under no legal theory, whether in tort (including negligence),
+ * contract, or otherwise, unless required by applicable law (such as deliberate
+ * and grossly negligent acts) or agreed to in writing, shall any Contributor be
+ * liable for any damages, including any direct, indirect, special, incidental,
+ * or consequential damages of any character arising as a result of this License or
+ * out of the use or inability to use the software (including but not limited to damages
+ * for loss of goodwill, work stoppage, computer failure or malfunction, or any and
+ * all other commercial damages or losses), even if such Contributor has been advised
+ * of the possibility of such damages.
+ */
+
+// EngineSandbox.cpp : Defines the entry point for the application.
+//
+
+#include "pch.h"
+#include "TestTessellation.h"
+#include "MapHelper.h"
+#include "BasicShaderSourceStreamFactory.h"
+
+using namespace Diligent;
+
+void TestTessellation::Init( IRenderDevice *pDevice, IDeviceContext *pDeviceContext)
+{
+ m_pDeviceContext = pDeviceContext;
+
+ ShaderCreationAttribs CreationAttrs;
+ BasicShaderSourceStreamFactory BasicSSSFactory;
+ CreationAttrs.pShaderSourceStreamFactory = &BasicSSSFactory;
+ CreationAttrs.SourceLanguage = SHADER_SOURCE_LANGUAGE_HLSL;
+
+ RefCntAutoPtr<Diligent::IShader> pVS, pHS, pDS, pPS;
+ {
+ CreationAttrs.FilePath = "Shaders\\TessTestQuadDX.vsh";
+ CreationAttrs.Desc.ShaderType = SHADER_TYPE_VERTEX;
+ pDevice->CreateShader( CreationAttrs, &pVS );
+ }
+
+ {
+ CreationAttrs.FilePath = "Shaders\\TessTestQuadDX.hsh";
+ CreationAttrs.Desc.ShaderType = SHADER_TYPE_HULL;
+ pDevice->CreateShader( CreationAttrs, &pHS );
+ }
+
+ {
+ CreationAttrs.FilePath = "Shaders\\TessTestQuadDX.dsh";
+ CreationAttrs.Desc.ShaderType = SHADER_TYPE_DOMAIN;
+ pDevice->CreateShader( CreationAttrs, &pDS );
+ }
+
+ {
+ CreationAttrs.FilePath = "Shaders\\GSTestDX.psh";
+ CreationAttrs.Desc.ShaderType = SHADER_TYPE_PIXEL;
+ pDevice->CreateShader( CreationAttrs, &pPS );
+ }
+
+ PipelineStateDesc PSODesc;
+ PSODesc.GraphicsPipeline.DepthStencilDesc.DepthEnable = False;
+ PSODesc.GraphicsPipeline.RasterizerDesc.CullMode = CULL_MODE_NONE;
+ PSODesc.GraphicsPipeline.RasterizerDesc.FillMode = FILL_MODE_WIREFRAME;
+ PSODesc.GraphicsPipeline.BlendDesc.IndependentBlendEnable = False;
+ PSODesc.GraphicsPipeline.BlendDesc.RenderTargets[0].BlendEnable = False;
+ PSODesc.GraphicsPipeline.RTVFormats[0] = TEX_FORMAT_RGBA8_UNORM_SRGB;
+ PSODesc.GraphicsPipeline.NumRenderTargets = 1;
+ PSODesc.GraphicsPipeline.pPS = pPS;
+ PSODesc.GraphicsPipeline.pVS = pVS;
+ PSODesc.GraphicsPipeline.pHS = pHS;
+ PSODesc.GraphicsPipeline.pDS = pDS;
+ PSODesc.GraphicsPipeline.PrimitiveTopologyType = PRIMITIVE_TOPOLOGY_TYPE_PATCH;
+
+ pDevice->CreatePipelineState( PSODesc, &m_pQuadPSO );
+
+
+ {
+ pVS.Release();
+ CreationAttrs.FilePath = "Shaders\\TessTestTriDX.vsh";
+ CreationAttrs.Desc.ShaderType = SHADER_TYPE_VERTEX;
+ pDevice->CreateShader( CreationAttrs, &pVS );
+ }
+
+ {
+ pHS.Release();
+ CreationAttrs.FilePath = "Shaders\\TessTestTriDX.hsh";
+ CreationAttrs.Desc.ShaderType = SHADER_TYPE_HULL;
+ pDevice->CreateShader( CreationAttrs, &pHS );
+ }
+
+ {
+ pDS.Release();
+ CreationAttrs.FilePath = "Shaders\\TessTestTriDX.dsh";
+ CreationAttrs.Desc.ShaderType = SHADER_TYPE_DOMAIN;
+ pDevice->CreateShader( CreationAttrs, &pDS );
+ }
+
+ PSODesc.GraphicsPipeline.pPS = pPS;
+ PSODesc.GraphicsPipeline.pVS = pVS;
+ PSODesc.GraphicsPipeline.pHS = pHS;
+ PSODesc.GraphicsPipeline.pDS = pDS;
+
+ pDevice->CreatePipelineState( PSODesc, &m_pTriPSO );
+}
+
+void TestTessellation::Draw()
+{
+ m_pDeviceContext->SetPipelineState(m_pQuadPSO);
+ m_pDeviceContext->CommitShaderResources(nullptr, COMMIT_SHADER_RESOURCES_FLAG_TRANSITION_RESOURCES);
+
+ Diligent::DrawAttribs DrawAttrs;
+ DrawAttrs.Topology = Diligent::PRIMITIVE_TOPOLOGY_1_CONTROL_POINT_PATCHLIST;
+ DrawAttrs.NumVertices = 2; // Draw 2 quad patches
+ m_pDeviceContext->Draw(DrawAttrs);
+
+ m_pDeviceContext->SetPipelineState(m_pTriPSO);
+ m_pDeviceContext->CommitShaderResources(nullptr, COMMIT_SHADER_RESOURCES_FLAG_TRANSITION_RESOURCES);
+ DrawAttrs.NumVertices = 1; // Draw 1 tri patch
+ m_pDeviceContext->Draw(DrawAttrs);
+}