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authorEgor Yusov <egor.yusov@gmail.com>2018-05-29 04:52:52 +0000
committerEgor Yusov <egor.yusov@gmail.com>2018-05-29 04:52:52 +0000
commit8bebe2b4629577e3c2b3fc80dcfb3d803c77a587 (patch)
tree2e99b4c2170f9802cd840921f2cac496970e2ba8 /Tests/TestApp/src/TestTexturing.cpp
parentUpdated multiple tests (diff)
downloadDiligentEngine-8bebe2b4629577e3c2b3fc80dcfb3d803c77a587.tar.gz
DiligentEngine-8bebe2b4629577e3c2b3fc80dcfb3d803c77a587.zip
Moved Stride to vertex layout desc; updated tests
Diffstat (limited to 'Tests/TestApp/src/TestTexturing.cpp')
-rw-r--r--Tests/TestApp/src/TestTexturing.cpp3
1 files changed, 1 insertions, 2 deletions
diff --git a/Tests/TestApp/src/TestTexturing.cpp b/Tests/TestApp/src/TestTexturing.cpp
index 9a9b356..29e96d9 100644
--- a/Tests/TestApp/src/TestTexturing.cpp
+++ b/Tests/TestApp/src/TestTexturing.cpp
@@ -283,9 +283,8 @@ void TestTexturing::Draw()
m_pDeviceContext->CommitShaderResources(nullptr, 0);
IBuffer *pBuffs[] = {m_pVertexBuff};
- Uint32 Strides[] = {sizeof(float)*5};
Uint32 Offsets[] = {0};
- m_pDeviceContext->SetVertexBuffers( 0, 1, pBuffs, Strides, Offsets, SET_VERTEX_BUFFERS_FLAG_RESET );
+ m_pDeviceContext->SetVertexBuffers( 0, 1, pBuffs, Offsets, SET_VERTEX_BUFFERS_FLAG_RESET );
Diligent::DrawAttribs DrawAttrs;
DrawAttrs.NumVertices = 4; // Draw quad