diff options
| author | Egor Yusov <egor.yusov@gmail.com> | 2019-04-06 16:29:50 +0000 |
|---|---|---|
| committer | Egor Yusov <egor.yusov@gmail.com> | 2019-04-06 16:29:50 +0000 |
| commit | ea0c5eacdd91a1c17502eb2ba36093ac054572ce (patch) | |
| tree | 827f3dc2613ecd5138126fd7cd22d850c42c7c9d /Tests/TestApp/src/TestTexturing.cpp | |
| parent | Refactored overloaded IPipelineState::GetStaticShaderVariable and IShaderReso... (diff) | |
| download | DiligentEngine-ea0c5eacdd91a1c17502eb2ba36093ac054572ce.tar.gz DiligentEngine-ea0c5eacdd91a1c17502eb2ba36093ac054572ce.zip | |
Updated API version to 240021
Diffstat (limited to 'Tests/TestApp/src/TestTexturing.cpp')
| -rw-r--r-- | Tests/TestApp/src/TestTexturing.cpp | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/Tests/TestApp/src/TestTexturing.cpp b/Tests/TestApp/src/TestTexturing.cpp index 2b5f5a2..fa2a589 100644 --- a/Tests/TestApp/src/TestTexturing.cpp +++ b/Tests/TestApp/src/TestTexturing.cpp @@ -28,7 +28,6 @@ #include <math.h> #include "TestTexturing.h" #include "GraphicsUtilities.h" -#include "BasicShaderSourceStreamFactory.h" #include "ShaderMacroHelper.h" using namespace Diligent; @@ -168,8 +167,9 @@ void TestTexturing::Init( IRenderDevice *pDevice, IDeviceContext *pDeviceContext auto PixelFormatAttribs = m_pRenderDevice->GetTextureFormatInfoExt(m_TextureFormat); ShaderCreateInfo CreationAttrs; - BasicShaderSourceStreamFactory BasicSSSFactory; - CreationAttrs.pShaderSourceStreamFactory = &BasicSSSFactory; + RefCntAutoPtr<IShaderSourceInputStreamFactory> pShaderSourceFactory; + pDevice->GetEngineFactory()->CreateDefaultShaderSourceStreamFactory("Shaders", &pShaderSourceFactory); + CreationAttrs.pShaderSourceStreamFactory = pShaderSourceFactory; CreationAttrs.Desc.TargetProfile = bUseGLSL ? SHADER_PROFILE_GL_4_2 : SHADER_PROFILE_DX_5_0; CreationAttrs.UseCombinedTextureSamplers = true; |
