summaryrefslogtreecommitdiffstats
path: root/Tests/TestApp/src/UWP/TestAppUWP.cpp
diff options
context:
space:
mode:
authorEgor Yusov <egor.yusov@gmail.com>2018-02-15 07:22:18 +0000
committerEgor Yusov <egor.yusov@gmail.com>2018-02-15 07:22:18 +0000
commit5c9450e283d0889987e39ebd13b5a29c110d9e88 (patch)
treefc8c9eb710106d57fe0f18816da9948d10ad7832 /Tests/TestApp/src/UWP/TestAppUWP.cpp
parentFixed formatting of cmake files + some minor updates (diff)
downloadDiligentEngine-5c9450e283d0889987e39ebd13b5a29c110d9e88.tar.gz
DiligentEngine-5c9450e283d0889987e39ebd13b5a29c110d9e88.zip
Added tests
Diffstat (limited to 'Tests/TestApp/src/UWP/TestAppUWP.cpp')
-rw-r--r--Tests/TestApp/src/UWP/TestAppUWP.cpp209
1 files changed, 209 insertions, 0 deletions
diff --git a/Tests/TestApp/src/UWP/TestAppUWP.cpp b/Tests/TestApp/src/UWP/TestAppUWP.cpp
new file mode 100644
index 0000000..a74a8de
--- /dev/null
+++ b/Tests/TestApp/src/UWP/TestAppUWP.cpp
@@ -0,0 +1,209 @@
+/* Copyright 2015-2018 Egor Yusov
+*
+* Licensed under the Apache License, Version 2.0 (the "License");
+* you may not use this file except in compliance with the License.
+* You may obtain a copy of the License at
+*
+* http://www.apache.org/licenses/LICENSE-2.0
+*
+* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT OF ANY PROPRIETARY RIGHTS.
+*
+* In no event and under no legal theory, whether in tort (including negligence),
+* contract, or otherwise, unless required by applicable law (such as deliberate
+* and grossly negligent acts) or agreed to in writing, shall any Contributor be
+* liable for any damages, including any direct, indirect, special, incidental,
+* or consequential damages of any character arising as a result of this License or
+* out of the use or inability to use the software (including but not limited to damages
+* for loss of goodwill, work stoppage, computer failure or malfunction, or any and
+* all other commercial damages or losses), even if such Contributor has been advised
+* of the possibility of such damages.
+*/
+
+#include "TestApp.h"
+#include "RenderDeviceD3D12.h"
+#include "RenderDeviceD3D11.h"
+#include "SwapChainD3D12.h"
+#include "SwapChainD3D11.h"
+#include "RenderDeviceFactoryD3D11.h"
+#include "RenderDeviceFactoryD3D12.h"
+
+using namespace Diligent;
+
+class TestAppUWP final : public TestApp
+{
+public:
+ TestAppUWP()
+ {
+ m_DeviceType = DeviceType::D3D12;
+ }
+
+ virtual void OnWindowSizeChanged()override final
+ {
+ InitWindowSizeDependentResources();
+ }
+
+ virtual void Render()override
+ {
+ // Don't try to render anything before the first Update.
+ if (m_timer.GetFrameCount() == 0)
+ {
+ return;
+ }
+ TestApp::Render();
+ m_bFrameReady = true;
+ }
+
+ // Notifies the app that it is being suspended.
+ virtual void OnSuspending()override final
+ {
+ // TODO: Replace this with your app's suspending logic.
+
+ // Process lifetime management may terminate suspended apps at any time, so it is
+ // good practice to save any state that will allow the app to restart where it left off.
+
+ //m_sceneRenderer->SaveState();
+
+ // If your application uses video memory allocations that are easy to re-create,
+ // consider releasing that memory to make it available to other applications.
+ }
+
+ // Notifes the app that it is no longer suspended.
+ virtual void OnResuming()override final
+ {
+ // TODO: Replace this with your app's resuming logic.
+ }
+
+ // Notifies renderers that device resources need to be released.
+ virtual void OnDeviceRemoved()override final
+ {
+ // TODO: Save any necessary application or renderer state and release the renderer
+ // and its resources which are no longer valid.
+ //m_sceneRenderer->SaveState();
+ }
+
+ virtual void Present()override
+ {
+ m_pSwapChain->Present();
+
+ //// If the device was removed either by a disconnection or a driver upgrade, we
+ //// must recreate all device resources.
+ //if (hr == DXGI_ERROR_DEVICE_REMOVED || hr == DXGI_ERROR_DEVICE_RESET)
+ //{
+ // m_deviceRemoved = true;
+ //}
+ //else
+ //{
+ // DX::ThrowIfFailed(hr);
+ //}
+ }
+
+ virtual std::shared_ptr<DX::DeviceResources> InitDeviceResources()override
+ {
+ InitializeDiligentEngine(nullptr);
+
+ ID3D12Device *pd3d12Device = nullptr;
+ ID3D11Device *pd3d11Device = nullptr;
+ if (m_DeviceType == DeviceType::D3D12)
+ {
+ // Store pointers to the Direct3D 11.1 API device and immediate context.
+ RefCntAutoPtr<IRenderDeviceD3D12> pRenderDeviceD3D12(m_pDevice, IID_RenderDeviceD3D12);
+ pd3d12Device = pRenderDeviceD3D12->GetD3D12Device();
+ }
+ else if (m_DeviceType == DeviceType::D3D11)
+ {
+ RefCntAutoPtr<IRenderDeviceD3D11> pRenderDeviceD3D11(m_pDevice, IID_RenderDeviceD3D11);
+ pd3d11Device = pRenderDeviceD3D11->GetD3D11Device();
+ }
+ else
+ {
+ UNEXPECTED("Unexpected device type");
+ }
+ m_DeviceResources = std::make_shared<DX::DeviceResources>(pd3d11Device, pd3d12Device);
+
+ return m_DeviceResources;
+ }
+
+ virtual void InitWindowSizeDependentResources()override
+ {
+ m_DeviceResources->UpdateRenderTargetSize();
+ auto backBufferWidth = m_DeviceResources->GetBackBufferWidth();
+ auto backBufferHeight = m_DeviceResources->GetBackBufferHeight();
+
+ if (m_swapChain != nullptr)
+ {
+ m_swapChain.Reset();
+
+ // If the swap chain already exists, resize it.
+ m_pSwapChain->Resize(backBufferWidth, backBufferHeight);
+
+ #if 0
+ if (hr == DXGI_ERROR_DEVICE_REMOVED || hr == DXGI_ERROR_DEVICE_RESET)
+ {
+ // If the device was removed for any reason, a new device and swap chain will need to be created.
+ m_deviceRemoved = true;
+
+ // Do not continue execution of this method. DeviceResources will be destroyed and re-created.
+ return;
+ }
+ else
+ {
+ DX::ThrowIfFailed(hr);
+ }
+ #endif
+ }
+ else
+ {
+ //DXGI_SCALING scaling = DisplayMetrics::SupportHighResolutions ? DXGI_SCALING_NONE : DXGI_SCALING_STRETCH;
+ SwapChainDesc SCDesc;
+ SCDesc.Width = backBufferWidth;
+ SCDesc.Height = backBufferHeight;
+ SCDesc.ColorBufferFormat = TEX_FORMAT_RGBA8_UNORM_SRGB;
+ SCDesc.DepthBufferFormat = TEX_FORMAT_D32_FLOAT;
+ auto window = m_DeviceResources->GetWindow();
+ IDXGISwapChain3 *pDXGISwapChain3 = nullptr;
+ if (m_DeviceType == DeviceType::D3D12)
+ {
+ GetEngineFactoryD3D12()->CreateSwapChainD3D12(m_pDevice, m_pImmediateContext, SCDesc, reinterpret_cast<IUnknown*>(window), &m_pSwapChain);
+ }
+ else if (m_DeviceType == DeviceType::D3D11)
+ {
+ GetEngineFactoryD3D11()->CreateSwapChainD3D11(m_pDevice, m_pImmediateContext, SCDesc, reinterpret_cast<IUnknown*>(window), &m_pSwapChain);
+ }
+ else
+ UNEXPECTED("Unexpected device type");
+ }
+
+ IDXGISwapChain3 *pDXGISwapChain3 = nullptr;
+ if (m_DeviceType == DeviceType::D3D12)
+ {
+ RefCntAutoPtr<ISwapChainD3D12> pSwapChainD3D12(m_pSwapChain, IID_SwapChainD3D12);
+ pSwapChainD3D12->GetDXGISwapChain()->QueryInterface(__uuidof(pDXGISwapChain3), reinterpret_cast<void**>(&pDXGISwapChain3));
+ }
+ else if (m_DeviceType == DeviceType::D3D11)
+ {
+ RefCntAutoPtr<ISwapChainD3D11> pSwapChainD3D11(m_pSwapChain, IID_SwapChainD3D11);
+ pSwapChainD3D11->GetDXGISwapChain()->QueryInterface(__uuidof(pDXGISwapChain3), reinterpret_cast<void**>(&pDXGISwapChain3));
+ }
+ else
+ UNEXPECTED("Unexpected device type");
+ m_swapChain.Attach(pDXGISwapChain3);
+
+ m_DeviceResources->SetSwapChainRotation(m_swapChain.Get());
+ }
+
+ virtual void CreateRenderers()override
+ {
+ InitializeRenderers();
+ }
+
+private:
+ Microsoft::WRL::ComPtr<IDXGISwapChain3> m_swapChain;
+};
+
+
+NativeAppBase* CreateApplication()
+{
+ return new TestAppUWP;
+}