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authorEgor Yusov <egor.yusov@gmail.com>2018-07-05 19:22:51 +0000
committerEgor Yusov <egor.yusov@gmail.com>2018-07-05 19:22:51 +0000
commitf44c7d6f1fd40f9424eaaece79fd9bb6f7745cdc (patch)
tree976aeac341bb43c9726c77c1088b17930fca8e24 /Tests/TestApp/src
parentAsteroids demo: only recreating the window when render mode changes (diff)
downloadDiligentEngine-f44c7d6f1fd40f9424eaaece79fd9bb6f7745cdc.tar.gz
DiligentEngine-f44c7d6f1fd40f9424eaaece79fd9bb6f7745cdc.zip
Updated broken shader & comput shader tests
Diffstat (limited to 'Tests/TestApp/src')
-rw-r--r--Tests/TestApp/src/TestBrokenShader.cpp3
1 files changed, 2 insertions, 1 deletions
diff --git a/Tests/TestApp/src/TestBrokenShader.cpp b/Tests/TestApp/src/TestBrokenShader.cpp
index 7282828..3ec798c 100644
--- a/Tests/TestApp/src/TestBrokenShader.cpp
+++ b/Tests/TestApp/src/TestBrokenShader.cpp
@@ -49,13 +49,14 @@ TestBrokenShader::TestBrokenShader(IRenderDevice *pDevice) :
RefCntAutoPtr<IShader> pBrokenShader;
IDataBlob *pErrors = nullptr;
Attrs.ppCompilerOutput = &pErrors;
- LOG_INFO_MESSAGE("No worries, testing broken shader...");
+ LOG_INFO_MESSAGE("\n\nNo worries, testing broken shader...");
pDevice->CreateShader(Attrs, &pBrokenShader);
VERIFY_EXPR(!pBrokenShader);
VERIFY_EXPR(pErrors != nullptr);
const char* Msg = reinterpret_cast<const char*>(pErrors->GetDataPtr());
LOG_INFO_MESSAGE("Compiler output:\n", Msg);
pErrors->Release();
+ LOG_INFO_MESSAGE("No worries, errors above are result of the broken shader test.\n");
SetStatus(TestResult::Succeeded);
}