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| author | Egor <egor.yusov@gmail.com> | 2017-12-25 22:15:18 +0000 |
|---|---|---|
| committer | Egor <egor.yusov@gmail.com> | 2017-12-25 22:15:18 +0000 |
| commit | 0d2b083616c1d1f8a0fd8882ffc0aaac270081f2 (patch) | |
| tree | 3d3a0740bd26f1b58fd3a30ed6499543e02eeb2f /unityplugin/GhostCubeScene/src | |
| parent | Updated core & sample submodules (linux implementation) (diff) | |
| download | DiligentEngine-0d2b083616c1d1f8a0fd8882ffc0aaac270081f2.tar.gz DiligentEngine-0d2b083616c1d1f8a0fd8882ffc0aaac270081f2.zip | |
Enabled Unity Emulator on Linux. Linux platform is now fully supported
Diffstat (limited to 'unityplugin/GhostCubeScene/src')
| -rw-r--r-- | unityplugin/GhostCubeScene/src/Android/AndroidMain.cpp | 23 | ||||
| -rw-r--r-- | unityplugin/GhostCubeScene/src/LoadPluginFunctions.cpp | 46 |
2 files changed, 46 insertions, 23 deletions
diff --git a/unityplugin/GhostCubeScene/src/Android/AndroidMain.cpp b/unityplugin/GhostCubeScene/src/Android/AndroidMain.cpp index 6a8f541..74cc10c 100644 --- a/unityplugin/GhostCubeScene/src/Android/AndroidMain.cpp +++ b/unityplugin/GhostCubeScene/src/Android/AndroidMain.cpp @@ -22,34 +22,11 @@ */ // This header must be included, otherwise the linker will somehow fail to find android_main() -#include <unordered_map> -#include <string> #include <android_native_app_glue.h> -#include "IUnityInterface.h" - -extern "C" void UNITY_INTERFACE_EXPORT UNITY_INTERFACE_API SetMatrixFromUnity - (float m00, float m01, float m02, float m03, - float m10, float m11, float m12, float m13, - float m20, float m21, float m22, float m23, - float m30, float m31, float m32, float m33); - -extern "C" void UNITY_INTERFACE_EXPORT UNITY_INTERFACE_API SetTexturesFromUnity(void* renderTargetHandle, void *depthBufferHandle); // Actual implementation of the android_main() void android_main_impl( struct android_app* state ); - -void *LoadPluginFunction(const char *name) -{ - static std::unordered_map<std::string, void*> functions_map = - { - {"SetMatrixFromUnity", reinterpret_cast<void*>(SetMatrixFromUnity) }, - {"SetTexturesFromUnity", reinterpret_cast<void*>(SetTexturesFromUnity) } - }; - auto it = functions_map.find(name); - return it != functions_map.end() ? it->second : nullptr; -} - // When a native library is being loaded, JNI loader looks for the android_main function. // If the entry does not export that function, it will fail to load. So we have to define // android_main() in every android native application diff --git a/unityplugin/GhostCubeScene/src/LoadPluginFunctions.cpp b/unityplugin/GhostCubeScene/src/LoadPluginFunctions.cpp new file mode 100644 index 0000000..9e0aa66 --- /dev/null +++ b/unityplugin/GhostCubeScene/src/LoadPluginFunctions.cpp @@ -0,0 +1,46 @@ +/* Copyright 2015-2017 Egor Yusov + * + * Licensed under the Apache License, Version 2.0 (the "License"); + * you may not use this file except in compliance with the License. + * You may obtain a copy of the License at + * + * http://www.apache.org/licenses/LICENSE-2.0 + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT OF ANY PROPRIETARY RIGHTS. + * + * In no event and under no legal theory, whether in tort (including negligence), + * contract, or otherwise, unless required by applicable law (such as deliberate + * and grossly negligent acts) or agreed to in writing, shall any Contributor be + * liable for any damages, including any direct, indirect, special, incidental, + * or consequential damages of any character arising as a result of this License or + * out of the use or inability to use the software (including but not limited to damages + * for loss of goodwill, work stoppage, computer failure or malfunction, or any and + * all other commercial damages or losses), even if such Contributor has been advised + * of the possibility of such damages. + */ + +#include <unordered_map> +#include <string> + +#include "IUnityInterface.h" + +extern "C" void UNITY_INTERFACE_EXPORT UNITY_INTERFACE_API SetMatrixFromUnity + (float m00, float m01, float m02, float m03, + float m10, float m11, float m12, float m13, + float m20, float m21, float m22, float m23, + float m30, float m31, float m32, float m33); + +extern "C" void UNITY_INTERFACE_EXPORT UNITY_INTERFACE_API SetTexturesFromUnity(void* renderTargetHandle, void *depthBufferHandle); + +void *LoadPluginFunction(const char *name) +{ + static std::unordered_map<std::string, void*> functions_map = + { + {"SetMatrixFromUnity", reinterpret_cast<void*>(SetMatrixFromUnity) }, + {"SetTexturesFromUnity", reinterpret_cast<void*>(SetTexturesFromUnity) } + }; + auto it = functions_map.find(name); + return it != functions_map.end() ? it->second : nullptr; +} |
