summaryrefslogtreecommitdiffstats
path: root/unityplugin/GhostCubeScene/src
diff options
context:
space:
mode:
authorEgor Yusov <egor.yusov@gmail.com>2017-12-12 06:43:48 +0000
committerEgor Yusov <egor.yusov@gmail.com>2017-12-12 06:43:48 +0000
commitc4bf1a06ce887fe6eafad80c1a2fda4be52388e7 (patch)
tree68e209415527f553c2b1f8dd1adf4c6afb57e700 /unityplugin/GhostCubeScene/src
parentUpdated Visual Studio cmake config (diff)
downloadDiligentEngine-c4bf1a06ce887fe6eafad80c1a2fda4be52388e7.tar.gz
DiligentEngine-c4bf1a06ce887fe6eafad80c1a2fda4be52388e7.zip
Added CMake files for Unity plugin & Emulator
Diffstat (limited to 'unityplugin/GhostCubeScene/src')
-rw-r--r--unityplugin/GhostCubeScene/src/GhostCubeScene.cpp10
1 files changed, 5 insertions, 5 deletions
diff --git a/unityplugin/GhostCubeScene/src/GhostCubeScene.cpp b/unityplugin/GhostCubeScene/src/GhostCubeScene.cpp
index 2fb3a97..dd3483f 100644
--- a/unityplugin/GhostCubeScene/src/GhostCubeScene.cpp
+++ b/unityplugin/GhostCubeScene/src/GhostCubeScene.cpp
@@ -177,11 +177,11 @@ void GhostCubeScene::Render(UnityRenderingEvent RenderEventFunc, double CurrTime
float aspectRatio = 1.0f;
float4x4 ReflectionCameraProj = Projection(PI_F / 4.f, aspectRatio, NearPlane, FarPlane, IsDX);
auto wvp = CubeWorldView * ReflectionCameraProj;
- float ReverseZ = IsDX ? -1.f : +1.f;
- SetMatrixFromUnity(wvp._m00, ReverseZ * wvp._m01, wvp._m02, wvp._m03,
- wvp._m10, ReverseZ * wvp._m11, wvp._m12, wvp._m13,
- wvp._m20, ReverseZ * wvp._m21, wvp._m22, wvp._m23,
- wvp._m30, ReverseZ * wvp._m31, wvp._m32, wvp._m33);
+ float fReverseZ = IsDX ? -1.f : +1.f;
+ SetMatrixFromUnity(wvp._m00, fReverseZ * wvp._m01, wvp._m02, wvp._m03,
+ wvp._m10, fReverseZ * wvp._m11, wvp._m12, wvp._m13,
+ wvp._m20, fReverseZ * wvp._m21, wvp._m22, wvp._m23,
+ wvp._m30, fReverseZ * wvp._m31, wvp._m32, wvp._m33);
SetTexturesFromUnity(m_pRenderTarget->GetNativeHandle(), m_pDepthBuffer->GetNativeHandle());