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-rw-r--r--Common/NativeApp/src/UWP/App.cpp351
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diff --git a/Common/NativeApp/src/UWP/App.cpp b/Common/NativeApp/src/UWP/App.cpp
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-/* Copyright 2015-2016 Egor Yusov
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- * http://www.apache.org/licenses/LICENSE-2.0
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
- * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT OF ANY PROPRIETARY RIGHTS.
- *
- * In no event and under no legal theory, whether in tort (including negligence),
- * contract, or otherwise, unless required by applicable law (such as deliberate
- * and grossly negligent acts) or agreed to in writing, shall any Contributor be
- * liable for any damages, including any direct, indirect, special, incidental,
- * or consequential damages of any character arising as a result of this License or
- * out of the use or inability to use the software (including but not limited to damages
- * for loss of goodwill, work stoppage, computer failure or malfunction, or any and
- * all other commercial damages or losses), even if such Contributor has been advised
- * of the possibility of such damages.
- */
-
-#define NOMINIMAX
-#include <wrl.h>
-#include <wrl/client.h>
-#include <DirectXMath.h>
-#include <agile.h>
-
-#if defined(_DEBUG)
-# include <dxgidebug.h>
-#endif
-
-#include "App.h"
-#include "StringTools.h"
-
-#include <ppltasks.h>
-
-using namespace SampleApp;
-using namespace Diligent;
-
-using namespace concurrency;
-using namespace Windows::ApplicationModel;
-using namespace Windows::ApplicationModel::Core;
-using namespace Windows::ApplicationModel::Activation;
-using namespace Windows::UI::Core;
-using namespace Windows::UI::Input;
-using namespace Windows::System;
-using namespace Windows::Foundation;
-using namespace Windows::Graphics::Display;
-
-using Microsoft::WRL::ComPtr;
-
-
-ref class ApplicationSource sealed : IFrameworkViewSource
-{
-public:
- virtual IFrameworkView^ CreateView()
- {
- return ref new App();
- }
-};
-
-
-// The main function is only used to initialize our IFrameworkView class.
-[Platform::MTAThread]
-int main(Platform::Array<Platform::String^>^)
-{
- auto direct3DApplicationSource = ref new ApplicationSource();
- CoreApplication::Run(direct3DApplicationSource);
- return 0;
-}
-
-App::App() :
- m_windowClosed(false),
- m_windowVisible(true)
-{
-}
-
-
-// The first method called when the IFrameworkView is being created.
-void App::Initialize(CoreApplicationView^ applicationView)
-{
- // Register event handlers for app lifecycle. This example includes Activated, so that we
- // can make the CoreWindow active and start rendering on the window.
- applicationView->Activated +=
- ref new TypedEventHandler<CoreApplicationView^, IActivatedEventArgs^>(this, &App::OnActivated);
-
- CoreApplication::Suspending +=
- ref new EventHandler<SuspendingEventArgs^>(this, &App::OnSuspending);
-
- CoreApplication::Resuming +=
- ref new EventHandler<Platform::Object^>(this, &App::OnResuming);
-}
-
-// Called when the CoreWindow object is created (or re-created).
-void App::SetWindow(CoreWindow^ window)
-{
- window->SizeChanged +=
- ref new TypedEventHandler<CoreWindow^, WindowSizeChangedEventArgs^>(this, &App::OnWindowSizeChanged);
-
- window->VisibilityChanged +=
- ref new TypedEventHandler<CoreWindow^, VisibilityChangedEventArgs^>(this, &App::OnVisibilityChanged);
-
- window->Closed +=
- ref new TypedEventHandler<CoreWindow^, CoreWindowEventArgs^>(this, &App::OnWindowClosed);
-
- window->KeyDown +=
- ref new TypedEventHandler<CoreWindow^, KeyEventArgs^>(this, &App::OnKeyDown);
-
- window->KeyUp +=
- ref new TypedEventHandler<CoreWindow^, KeyEventArgs^>(this, &App::OnKeyUp);
-
- DisplayInformation^ currentDisplayInformation = DisplayInformation::GetForCurrentView();
-
- currentDisplayInformation->DpiChanged +=
- ref new TypedEventHandler<DisplayInformation^, Object^>(this, &App::OnDpiChanged);
-
- currentDisplayInformation->OrientationChanged +=
- ref new TypedEventHandler<DisplayInformation^, Object^>(this, &App::OnOrientationChanged);
-
- DisplayInformation::DisplayContentsInvalidated +=
- ref new TypedEventHandler<DisplayInformation^, Object^>(this, &App::OnDisplayContentsInvalidated);
-
- if (m_Main)
- {
- m_Main->OnSetWindow(window);
- }
-}
-
-// Initializes scene resources, or loads a previously saved app state.
-void App::Load(Platform::String^ entryPoint)
-{
- if (m_Main == nullptr)
- {
- m_Main.reset(CreateApplication());
- m_Main->OnSetWindow(CoreWindow::GetForCurrentThread());
- }
-}
-
-// This method is called after the window becomes active.
-void App::Run()
-{
- while (!m_windowClosed)
- {
- if (m_windowVisible)
- {
- CoreWindow::GetForCurrentThread()->Dispatcher->ProcessEvents(CoreProcessEventsOption::ProcessAllIfPresent);
-
- // Initialize device resources
- GetDeviceResources();
-
- //PIXBeginEvent(commandQueue, 0, L"Update");
- {
- m_Main->Update();
- }
- //PIXEndEvent(commandQueue);
-
- //PIXBeginEvent(commandQueue, 0, L"Render");
- {
- m_Main->Render();
- if (m_Main->IsFrameReady())
- {
- m_Main->Present();
- }
- }
- //PIXEndEvent(commandQueue);
- }
- else
- {
- CoreWindow::GetForCurrentThread()->Dispatcher->ProcessEvents(CoreProcessEventsOption::ProcessOneAndAllPending);
- }
- }
-}
-
-// Required for IFrameworkView.
-// Terminate events do not cause Uninitialize to be called. It will be called if your IFrameworkView
-// class is torn down while the app is in the foreground.
-void App::Uninitialize()
-{
-}
-
-// Application lifecycle event handlers.
-
-void App::OnActivated(CoreApplicationView^ applicationView, IActivatedEventArgs^ args)
-{
- if (args->Kind == ActivationKind::Launch)
- {
- LaunchActivatedEventArgs^ launchArgs = (LaunchActivatedEventArgs^)args;
- auto CmdLine = Diligent::NarrowString(launchArgs->Arguments->Data());
- m_Main->ProcessCommandLine(CmdLine.c_str());
- }
-
- auto Title = Diligent::WidenString(m_Main->GetAppTitle());
- Windows::UI::ViewManagement::ApplicationView::GetForCurrentView()->Title = ref new Platform::String(Title.c_str());
-
- // Run() won't start until the CoreWindow is activated.
- CoreWindow::GetForCurrentThread()->Activate();
-}
-
-void App::OnSuspending(Platform::Object^ sender, SuspendingEventArgs^ args)
-{
- // Save app state asynchronously after requesting a deferral. Holding a deferral
- // indicates that the application is busy performing suspending operations. Be
- // aware that a deferral may not be held indefinitely. After about five seconds,
- // the app will be forced to exit.
- SuspendingDeferral^ deferral = args->SuspendingOperation->GetDeferral();
-
- create_task([this, deferral]()
- {
- m_Main->OnSuspending();
- deferral->Complete();
- });
-}
-
-void App::OnResuming(Platform::Object^ sender, Platform::Object^ args)
-{
- // Restore any data or state that was unloaded on suspend. By default, data
- // and state are persisted when resuming from suspend. Note that this event
- // does not occur if the app was previously terminated.
-
- m_Main->OnResuming();
-}
-
-// Window event handlers.
-
-void App::OnWindowSizeChanged(CoreWindow^ sender, WindowSizeChangedEventArgs^ args)
-{
- if (auto DeviceResources = GetDeviceResources())
- {
- DeviceResources->SetLogicalSize(Size(sender->Bounds.Width, sender->Bounds.Height));
- m_Main->OnWindowSizeChanged();
- }
-}
-
-void App::OnVisibilityChanged(CoreWindow^ sender, VisibilityChangedEventArgs^ args)
-{
- m_windowVisible = args->Visible;
-}
-
-void App::OnWindowClosed(CoreWindow^ sender, CoreWindowEventArgs^ args)
-{
- m_windowClosed = true;
-}
-
-// DisplayInformation event handlers.
-
-void App::OnDpiChanged(DisplayInformation^ sender, Object^ args)
-{
- // Note: The value for LogicalDpi retrieved here may not match the effective DPI of the app
- // if it is being scaled for high resolution devices. Once the DPI is set on DeviceResources,
- // you should always retrieve it using the GetDpi method.
- // See DeviceResources.cpp for more details.
- if (auto DeviceResources = GetDeviceResources())
- {
- DeviceResources->SetDpi(sender->LogicalDpi);
- m_Main->OnWindowSizeChanged();
- }
-}
-
-void App::OnOrientationChanged(DisplayInformation^ sender, Object^ args)
-{
- if (auto DeviceResources = GetDeviceResources())
- {
- DeviceResources->SetCurrentOrientation(sender->CurrentOrientation);
- m_Main->OnWindowSizeChanged();
- }
-}
-
-void App::OnDisplayContentsInvalidated(DisplayInformation^ sender, Object^ args)
-{
- if (auto DeviceResources = GetDeviceResources())
- {
- DeviceResources->ValidateDevice();
- }
-}
-
-void App::OnKeyDown(Windows::UI::Core::CoreWindow^ sender, Windows::UI::Core::KeyEventArgs^ args)
-{
- auto Key = args->VirtualKey;
- switch(Key)
- {
- case VirtualKey::Escape:
- CoreApplication::Exit();
- break;
-
- case VirtualKey::Enter:
- if(m_bShiftPressed)
- {
- auto applicationView = Windows::UI::ViewManagement::ApplicationView::GetForCurrentView();
- if (applicationView->IsFullScreenMode)
- {
- applicationView->ExitFullScreenMode();
- }
- else
- {
- applicationView->TryEnterFullScreenMode();
- }
- }
- break;
-
- case VirtualKey::Shift:
- m_bShiftPressed = true;
- break;
- }
-}
-
-void App::OnKeyUp(Windows::UI::Core::CoreWindow^ sender, Windows::UI::Core::KeyEventArgs^ args)
-{
- auto Key = args->VirtualKey;
- switch (Key)
- {
- case VirtualKey::Shift:
- m_bShiftPressed = false;
- break;
- }
-}
-
-std::shared_ptr<DX::DeviceResources> App::GetDeviceResources()
-{
- if (m_deviceResources != nullptr && m_deviceResources->IsDeviceRemoved())
- {
- // All references to the existing D3D device must be released before a new device
- // can be created.
-
- m_deviceResources = nullptr;
- m_Main->OnDeviceRemoved();
-
-#if defined(_DEBUG)
- ComPtr<IDXGIDebug1> dxgiDebug;
- if (SUCCEEDED(DXGIGetDebugInterface1(0, IID_PPV_ARGS(&dxgiDebug))))
- {
- dxgiDebug->ReportLiveObjects(DXGI_DEBUG_ALL, DXGI_DEBUG_RLO_FLAGS(DXGI_DEBUG_RLO_SUMMARY | DXGI_DEBUG_RLO_IGNORE_INTERNAL));
- }
-#endif
- }
-
- if (m_deviceResources == nullptr)
- {
- m_deviceResources = m_Main->InitDeviceResources();
- if (m_deviceResources)
- {
- m_deviceResources->SetWindow(CoreWindow::GetForCurrentThread());
- auto Title = Diligent::WidenString(m_Main->GetAppTitle());
- Windows::UI::ViewManagement::ApplicationView::GetForCurrentView()->Title = ref new Platform::String(Title.c_str());
- m_Main->OnWindowSizeChanged();
- m_Main->CreateRenderers();
- }
- }
- return m_deviceResources;
-}