diff options
Diffstat (limited to 'Projects/Asteroids/src/asteroids_DE.cpp')
| -rw-r--r-- | Projects/Asteroids/src/asteroids_DE.cpp | 8 |
1 files changed, 4 insertions, 4 deletions
diff --git a/Projects/Asteroids/src/asteroids_DE.cpp b/Projects/Asteroids/src/asteroids_DE.cpp index 340015e..feb024e 100644 --- a/Projects/Asteroids/src/asteroids_DE.cpp +++ b/Projects/Asteroids/src/asteroids_DE.cpp @@ -709,8 +709,8 @@ void Asteroids::RenderSubset(Diligent::Uint32 SubsetNum, { IBuffer* ia_buffers[] = { mVertexBuffer }; Uint32 ia_offsets[] = { 0 }; - pCtx->SetVertexBuffers(0, 1, ia_buffers, ia_offsets, SET_VERTEX_BUFFERS_FLAG_NONE); - pCtx->SetIndexBuffer(mIndexBuffer, 0); + pCtx->SetVertexBuffers(0, 1, ia_buffers, ia_offsets, RESOURCE_STATE_TRANSITION_MODE_VERIFY, SET_VERTEX_BUFFERS_FLAG_NONE); + pCtx->SetIndexBuffer(mIndexBuffer, 0, RESOURCE_STATE_TRANSITION_MODE_VERIFY); } auto pVar = m_BindingMode == BindingMode::Dynamic ? mAsteroidsSRBs[SubsetNum]->GetVariable(SHADER_TYPE_PIXEL, "Tex") : nullptr; @@ -838,7 +838,7 @@ void Asteroids::Render(float frameTime, const OrbitCamera& camera, const Setting IBuffer* ia_buffers[] = { mSkyboxVertexBuffer }; UINT ia_offsets[] = { 0 }; - mDeviceCtxt->SetVertexBuffers(0, 1, ia_buffers, ia_offsets, SET_VERTEX_BUFFERS_FLAG_NONE); + mDeviceCtxt->SetVertexBuffers(0, 1, ia_buffers, ia_offsets, RESOURCE_STATE_TRANSITION_MODE_VERIFY, SET_VERTEX_BUFFERS_FLAG_NONE); mDeviceCtxt->SetPipelineState(mSkyboxPSO); mDeviceCtxt->CommitShaderResources(mSkyboxSRB, RESOURCE_STATE_TRANSITION_MODE_TRANSITION); @@ -867,7 +867,7 @@ void Asteroids::Render(float frameTime, const OrbitCamera& camera, const Setting IBuffer* ia_buffers[] = { mSpriteVertexBuffer }; Uint32 ia_offsets[] = { 0 }; - mDeviceCtxt->SetVertexBuffers(0, 1, ia_buffers, ia_offsets, SET_VERTEX_BUFFERS_FLAG_NONE); + mDeviceCtxt->SetVertexBuffers(0, 1, ia_buffers, ia_offsets, RESOURCE_STATE_TRANSITION_MODE_VERIFY, SET_VERTEX_BUFFERS_FLAG_NONE); // Draw UINT vertexStart = 0; |
