summaryrefslogtreecommitdiffstats
path: root/Projects/Asteroids/src/asteroids_d3d12.cpp
diff options
context:
space:
mode:
Diffstat (limited to 'Projects/Asteroids/src/asteroids_d3d12.cpp')
-rw-r--r--Projects/Asteroids/src/asteroids_d3d12.cpp3
1 files changed, 1 insertions, 2 deletions
diff --git a/Projects/Asteroids/src/asteroids_d3d12.cpp b/Projects/Asteroids/src/asteroids_d3d12.cpp
index 1d6fcdd..c2ba3e5 100644
--- a/Projects/Asteroids/src/asteroids_d3d12.cpp
+++ b/Projects/Asteroids/src/asteroids_d3d12.cpp
@@ -548,7 +548,7 @@ void Asteroids::CreateSubsets(UINT numHeapsPerFrame)
for (UINT f = 0; f < NUM_FRAMES_TO_BUFFER; f++) {
// Per-frame data
auto frame = &mFrame[f];
- auto dynamicUploadGPUVA = frame->mDynamicUpload->Heap()->GetGPUVirtualAddress();
+ //auto dynamicUploadGPUVA = frame->mDynamicUpload->Heap()->GetGPUVirtualAddress();
for (UINT subsetIdx = 0; subsetIdx < mSubsetCount; ++subsetIdx) {
void* memory = _aligned_malloc(sizeof(SubsetD3D12), 64);
@@ -793,7 +793,6 @@ void Asteroids::Render(float frameTime, const OrbitCamera& camera, const Setting
}
else
{
- LONG64 SubsetUpdateTicks = 0, SubsetRenderTicks = 0;
for (unsigned int subsetIdx = 0; subsetIdx < mSubsetCount; ++subsetIdx) {
RenderSubset(swapChainBuffer->mRenderTargetView, mCurrentFrameIndex, frameTime,
frame->mSubsets[subsetIdx], subsetIdx, camera.Eye(), camera.ViewProjection(), settings);