diff options
Diffstat (limited to 'Tests/TestApp/assets/DepthStencilStateTest.lua')
| -rw-r--r-- | Tests/TestApp/assets/DepthStencilStateTest.lua | 8 |
1 files changed, 4 insertions, 4 deletions
diff --git a/Tests/TestApp/assets/DepthStencilStateTest.lua b/Tests/TestApp/assets/DepthStencilStateTest.lua index 8c143ae..c0697ba 100644 --- a/Tests/TestApp/assets/DepthStencilStateTest.lua +++ b/Tests/TestApp/assets/DepthStencilStateTest.lua @@ -35,13 +35,13 @@ TrivialVS = Shader.Create{ Source = [[void VSMain(out float4 pos : SV_Position) { - pos = float4(0,0,0,0); + pos = float4(0.0, 0.0, 0.0, 0.0); }]], EntryPoint = "VSMain", SourceLanguage = "SHADER_SOURCE_LANGUAGE_HLSL", Desc = { ShaderType = "SHADER_TYPE_VERTEX", - Name = "TrivialVS" + Name = "TrivialVS (DepthStencilStateTest.lua)" } } @@ -49,13 +49,13 @@ TrivialPS = Shader.Create{ Source = [[void PSMain(out float4 col : SV_TARGET) { - col = float4(0,0,0,0); + col = float4(0.0, 0.0, 0.0, 0.0); }]], EntryPoint = "PSMain", SourceLanguage = "SHADER_SOURCE_LANGUAGE_HLSL", Desc = { ShaderType = "SHADER_TYPE_PIXEL", - Name = "TrivialPS" + Name = "TrivialPS (DepthStencilStateTest.lua)" } } |
