diff options
Diffstat (limited to 'Tests/TestApp/assets/TestComputeShaders.lua')
| -rw-r--r-- | Tests/TestApp/assets/TestComputeShaders.lua | 12 |
1 files changed, 6 insertions, 6 deletions
diff --git a/Tests/TestApp/assets/TestComputeShaders.lua b/Tests/TestApp/assets/TestComputeShaders.lua index 8b74103..efd6bae 100644 --- a/Tests/TestApp/assets/TestComputeShaders.lua +++ b/Tests/TestApp/assets/TestComputeShaders.lua @@ -290,12 +290,12 @@ RenderPSO = PipelineState.Create } } -UpdateVertBuffCS:BindResources(ResMapping, {"BIND_SHADER_RESOURCES_RESET_BINDINGS", "BIND_SHADER_RESOURCES_ALL_RESOLVED"} ) -UpdateIndBuffCS:BindResources(ResMapping, {"BIND_SHADER_RESOURCES_RESET_BINDINGS", "BIND_SHADER_RESOURCES_ALL_RESOLVED"}) -UpdateDrawArgsBuffCS:BindResources(ResMapping, {"BIND_SHADER_RESOURCES_RESET_BINDINGS", "BIND_SHADER_RESOURCES_ALL_RESOLVED"}) -UpdateDispatchArgsBuffCS:BindResources(ResMapping, {"BIND_SHADER_RESOURCES_RESET_BINDINGS", "BIND_SHADER_RESOURCES_ALL_RESOLVED"}) -RenderVS:BindResources(ResMapping, {"BIND_SHADER_RESOURCES_RESET_BINDINGS", "BIND_SHADER_RESOURCES_ALL_RESOLVED"}) -RenderPS:BindResources(ResMapping, {"BIND_SHADER_RESOURCES_RESET_BINDINGS", "BIND_SHADER_RESOURCES_ALL_RESOLVED"}) +UpdateVertBuffCS:BindResources(ResMapping, {"BIND_SHADER_RESOURCES_VERIFY_ALL_RESOLVED", "BIND_SHADER_RESOURCES_UPDATE_STATIC"} ) +UpdateIndBuffCS:BindResources(ResMapping, {"BIND_SHADER_RESOURCES_VERIFY_ALL_RESOLVED", "BIND_SHADER_RESOURCES_UPDATE_ALL"}) +UpdateDrawArgsBuffCS:BindResources(ResMapping, {"BIND_SHADER_RESOURCES_VERIFY_ALL_RESOLVED"}) +UpdateDispatchArgsBuffCS:BindResources(ResMapping, {"BIND_SHADER_RESOURCES_VERIFY_ALL_RESOLVED"}) +RenderVS:BindResources(ResMapping, {"BIND_SHADER_RESOURCES_VERIFY_ALL_RESOLVED"}) +RenderPS:BindResources(ResMapping, {"BIND_SHADER_RESOURCES_VERIFY_ALL_RESOLVED"}) DrawAttrs = DrawAttribs.Create{ |
