diff options
Diffstat (limited to 'Tests/TestApp/assets/TestRenderScripts.lua')
| -rw-r--r-- | Tests/TestApp/assets/TestRenderScripts.lua | 3 |
1 files changed, 3 insertions, 0 deletions
diff --git a/Tests/TestApp/assets/TestRenderScripts.lua b/Tests/TestApp/assets/TestRenderScripts.lua index 7b53735..65e0f6f 100644 --- a/Tests/TestApp/assets/TestRenderScripts.lua +++ b/Tests/TestApp/assets/TestRenderScripts.lua @@ -36,6 +36,7 @@ end MinimalVS = Shader.Create{ FilePath = GetShaderPath("minimal", "vsh"), + UseCombinedTextureSamplers = true, Desc = { ShaderType = "SHADER_TYPE_VERTEX", Name = "MinimalVS" @@ -44,6 +45,7 @@ MinimalVS = Shader.Create{ MinimalInstVS = Shader.Create{ FilePath = GetShaderPath("minimalInst", "vsh"), + UseCombinedTextureSamplers = true, Desc = { ShaderType = "SHADER_TYPE_VERTEX", Name = "MinimalInstVS" @@ -52,6 +54,7 @@ MinimalInstVS = Shader.Create{ UniformBufferPS = Shader.Create{ FilePath = GetShaderPath("UniformBuffer", "psh"), + UseCombinedTextureSamplers = true, Desc = { ShaderType = "SHADER_TYPE_PIXEL", Name = "UniformBufferPS" |
