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Diffstat (limited to 'Tests/TestApp/include/TestTexturing.h')
| -rw-r--r-- | Tests/TestApp/include/TestTexturing.h | 51 |
1 files changed, 0 insertions, 51 deletions
diff --git a/Tests/TestApp/include/TestTexturing.h b/Tests/TestApp/include/TestTexturing.h deleted file mode 100644 index c4e6500..0000000 --- a/Tests/TestApp/include/TestTexturing.h +++ /dev/null @@ -1,51 +0,0 @@ -/* Copyright 2019 Diligent Graphics LLC - * - * Licensed under the Apache License, Version 2.0 (the "License"); - * you may not use this file except in compliance with the License. - * You may obtain a copy of the License at - * - * http://www.apache.org/licenses/LICENSE-2.0 - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR - * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, - * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT OF ANY PROPRIETARY RIGHTS. - * - * In no event and under no legal theory, whether in tort (including negligence), - * contract, or otherwise, unless required by applicable law (such as deliberate - * and grossly negligent acts) or agreed to in writing, shall any Contributor be - * liable for any damages, including any direct, indirect, special, incidental, - * or consequential damages of any character arising as a result of this License or - * out of the use or inability to use the software (including but not limited to damages - * for loss of goodwill, work stoppage, computer failure or malfunction, or any and - * all other commercial damages or losses), even if such Contributor has been advised - * of the possibility of such damages. - */ - -#pragma once - -#include "UnitTestBase.h" - -class TestTexturing : public UnitTestBase -{ -public: - TestTexturing(); - - void Init(Diligent::IRenderDevice *pDevice, Diligent::IDeviceContext *pDeviceContext, Diligent::ISwapChain *pSwapChain, Diligent::TEXTURE_FORMAT TexFormat, float fMinXCoord, float fMinYCoord, float fXExtent, float fYExtent); - void Draw(); - static void GenerateTextureData(Diligent::IRenderDevice *pRenderDevice, std::vector<Diligent::Uint8> &Data, std::vector<Diligent::TextureSubResData> &SubResouces, const Diligent::TextureDesc &TexDesc, const float *ColorOffset = nullptr); - -private: - Diligent::RefCntAutoPtr<Diligent::IRenderDevice> m_pRenderDevice; - Diligent::RefCntAutoPtr<Diligent::IDeviceContext> m_pDeviceContext; - - Diligent::RefCntAutoPtr<Diligent::IPipelineState> m_pPSO; - Diligent::RefCntAutoPtr<Diligent::IShaderResourceBinding> m_pSRB; - Diligent::RefCntAutoPtr<Diligent::IBuffer> m_pVertexBuff; - Diligent::RefCntAutoPtr<Diligent::ISampler> m_pSampler; - Diligent::RefCntAutoPtr<Diligent::ITexture> m_pTexture; - Diligent::RefCntAutoPtr<Diligent::IResourceMapping> m_pResourceMapping; - const Diligent::Uint32 m_iTestTexWidth; - const Diligent::Uint32 m_iTestTexHeight; - const Diligent::Uint32 m_iMipLevels; - Diligent::TEXTURE_FORMAT m_TextureFormat; -}; |
