diff options
Diffstat (limited to 'Tests/TestApp/src/ShaderConverterTest.cpp')
| -rw-r--r-- | Tests/TestApp/src/ShaderConverterTest.cpp | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/Tests/TestApp/src/ShaderConverterTest.cpp b/Tests/TestApp/src/ShaderConverterTest.cpp index e0049a7..8995e28 100644 --- a/Tests/TestApp/src/ShaderConverterTest.cpp +++ b/Tests/TestApp/src/ShaderConverterTest.cpp @@ -30,7 +30,6 @@ #include "Errors.h" #include "ScriptParser.h" #include "ConvenienceFunctions.h" -#include "BasicShaderSourceStreamFactory.h" #include "HLSL2GLSLConverter.h" using namespace Diligent; @@ -40,8 +39,9 @@ ShaderConverterTest::ShaderConverterTest( IRenderDevice *pRenderDevice, IDeviceC { ShaderCreateInfo ShaderCI; ShaderCI.FilePath = "Shaders\\ConverterTest.fx"; - BasicShaderSourceStreamFactory BasicSSSFactory("Shaders"); - ShaderCI.pShaderSourceStreamFactory = &BasicSSSFactory; + RefCntAutoPtr<IShaderSourceInputStreamFactory> pShaderSourceFactory; + pRenderDevice->GetEngineFactory()->CreateDefaultShaderSourceStreamFactory("Shaders", &pShaderSourceFactory); + ShaderCI.pShaderSourceStreamFactory = pShaderSourceFactory; ShaderCI.SourceLanguage = SHADER_SOURCE_LANGUAGE_HLSL; ShaderCI.Desc.Name = "Test converted shader"; ShaderCI.UseCombinedTextureSamplers = pRenderDevice->GetDeviceCaps().IsGLDevice(); |
