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Diffstat (limited to 'Tests/TestApp/src/TestComputeShaders.cpp')
| -rw-r--r-- | Tests/TestApp/src/TestComputeShaders.cpp | 64 |
1 files changed, 0 insertions, 64 deletions
diff --git a/Tests/TestApp/src/TestComputeShaders.cpp b/Tests/TestApp/src/TestComputeShaders.cpp deleted file mode 100644 index 30a3023..0000000 --- a/Tests/TestApp/src/TestComputeShaders.cpp +++ /dev/null @@ -1,64 +0,0 @@ -/* Copyright 2019 Diligent Graphics LLC - * - * Licensed under the Apache License, Version 2.0 (the "License"); - * you may not use this file except in compliance with the License. - * You may obtain a copy of the License at - * - * http://www.apache.org/licenses/LICENSE-2.0 - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR - * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, - * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT OF ANY PROPRIETARY RIGHTS. - * - * In no event and under no legal theory, whether in tort (including negligence), - * contract, or otherwise, unless required by applicable law (such as deliberate - * and grossly negligent acts) or agreed to in writing, shall any Contributor be - * liable for any damages, including any direct, indirect, special, incidental, - * or consequential damages of any character arising as a result of this License or - * out of the use or inability to use the software (including but not limited to damages - * for loss of goodwill, work stoppage, computer failure or malfunction, or any and - * all other commercial damages or losses), even if such Contributor has been advised - * of the possibility of such damages. - */ - -#include "pch.h" -#include "TestComputeShaders.h" -#include "GraphicsUtilities.h" - -using namespace Diligent; - -TestComputeShaders::TestComputeShaders() : - UnitTestBase("Compute shader test") -{ -} - -void TestComputeShaders::Init( IRenderDevice *pDevice, IDeviceContext *pContext, ISwapChain *pSwapChain ) -{ - if(!pDevice->GetDeviceCaps().bComputeShadersSupported) - { - SetStatus(TestResult::Skipped, "Compute shaders are not supported"); - return; - } -#if 0 - m_pRenderDevice = pDevice; - m_pDeviceContext = pContext; - const auto* BackBufferFmt = pDevice->GetTextureFormatInfo(pSwapChain->GetDesc().ColorBufferFormat).Name; - const auto* DepthBufferFmt = pDevice->GetTextureFormatInfo(pSwapChain->GetDesc().DepthBufferFormat).Name; - m_pRenderScript = CreateRenderScriptFromFile( "TestComputeShaders.lua", pDevice, pContext, [BackBufferFmt, DepthBufferFmt]( ScriptParser *pScriptParser ) - { - pScriptParser->SetGlobalVariable( "extBackBufferFormat", BackBufferFmt ); - pScriptParser->SetGlobalVariable( "extDepthBufferFormat", DepthBufferFmt ); - } ); -#endif -} - -void TestComputeShaders::Draw() -{ -#if 0 - if(!m_pDeviceContext) - return; - - m_pRenderScript->Run( m_pDeviceContext, "Render" ); - SetStatus(TestResult::Succeeded); -#endif -} |
