diff options
Diffstat (limited to 'Tests/TestApp/src/TestCopyTexData.cpp')
| -rw-r--r-- | Tests/TestApp/src/TestCopyTexData.cpp | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/Tests/TestApp/src/TestCopyTexData.cpp b/Tests/TestApp/src/TestCopyTexData.cpp index c024228..1e3c54e 100644 --- a/Tests/TestApp/src/TestCopyTexData.cpp +++ b/Tests/TestApp/src/TestCopyTexData.cpp @@ -96,7 +96,7 @@ void TestCopyTexData::Test2DTexture( TEXTURE_FORMAT Format ) Diligent::RefCntAutoPtr<ITexture> pSrcTex, pDstTex; auto FmtAttribs = m_pDevice->GetTextureFormatInfo(Format); auto TexelSize = Uint32{FmtAttribs.ComponentSize} * Uint32{FmtAttribs.NumComponents}; - std::vector<uint8_t> DummyData(TexDesc.Width * TexDesc.Height * TexelSize); + std::vector<uint8_t> DummyData(size_t{TexDesc.Width} * size_t{TexDesc.Height} * size_t{TexelSize}); TextureData InitData; InitData.NumSubresources = TexDesc.MipLevels; std::vector<TextureSubResData> SubResData(InitData.NumSubresources); @@ -146,7 +146,7 @@ void TestCopyTexData::Test2DTexArray( TEXTURE_FORMAT Format ) Diligent::RefCntAutoPtr<ITexture> pSrcTex, pDstTex; auto FmtAttribs = m_pDevice->GetTextureFormatInfo(Format); auto TexelSize = Uint32{FmtAttribs.ComponentSize} * Uint32{FmtAttribs.NumComponents}; - std::vector<uint8_t> DummyData(TexDesc.Width * TexDesc.Height * TexelSize); + std::vector<uint8_t> DummyData(size_t{TexDesc.Width} * size_t{TexDesc.Height} * size_t{TexelSize}); TextureData InitData; InitData.NumSubresources = TexDesc.MipLevels * TexDesc.ArraySize; std::vector<TextureSubResData> SubResData(InitData.NumSubresources); @@ -205,7 +205,7 @@ void TestCopyTexData::Test3DTexture( TEXTURE_FORMAT Format ) Diligent::RefCntAutoPtr<ITexture> pSrcTex, pDstTex; auto FmtAttribs = m_pDevice->GetTextureFormatInfo(Format); auto TexelSize = Uint32{FmtAttribs.ComponentSize} * Uint32{FmtAttribs.NumComponents}; - std::vector<uint8_t> DummyData(TexDesc.Width * TexDesc.Height * TexDesc.Depth * TexelSize); + std::vector<uint8_t> DummyData(size_t{TexDesc.Width} * size_t{TexDesc.Height} * size_t{TexDesc.Depth} * size_t{TexelSize}); TextureData InitData; InitData.NumSubresources = TexDesc.MipLevels; std::vector<TextureSubResData> SubResData(InitData.NumSubresources); |
