diff options
Diffstat (limited to 'Tests/TestApp/src/TestCreateObjFromNativeResD3D12.cpp')
| -rw-r--r-- | Tests/TestApp/src/TestCreateObjFromNativeResD3D12.cpp | 79 |
1 files changed, 0 insertions, 79 deletions
diff --git a/Tests/TestApp/src/TestCreateObjFromNativeResD3D12.cpp b/Tests/TestApp/src/TestCreateObjFromNativeResD3D12.cpp deleted file mode 100644 index 1d995d2..0000000 --- a/Tests/TestApp/src/TestCreateObjFromNativeResD3D12.cpp +++ /dev/null @@ -1,79 +0,0 @@ -/* Copyright 2019 Diligent Graphics LLC - * - * Licensed under the Apache License, Version 2.0 (the "License"); - * you may not use this file except in compliance with the License. - * You may obtain a copy of the License at - * - * http://www.apache.org/licenses/LICENSE-2.0 - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR - * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, - * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT OF ANY PROPRIETARY RIGHTS. - * - * In no event and under no legal theory, whether in tort (including negligence), - * contract, or otherwise, unless required by applicable law (such as deliberate - * and grossly negligent acts) or agreed to in writing, shall any Contributor be - * liable for any damages, including any direct, indirect, special, incidental, - * or consequential damages of any character arising as a result of this License or - * out of the use or inability to use the software (including but not limited to damages - * for loss of goodwill, work stoppage, computer failure or malfunction, or any and - * all other commercial damages or losses), even if such Contributor has been advised - * of the possibility of such damages. - */ - -#include "pch.h" -#include "TestCreateObjFromNativeResD3D12.h" -#include <d3d12.h> -#include "RenderDeviceD3D12.h" -#include "TextureD3D12.h" -#include "BufferD3D12.h" - -using namespace Diligent; - -void TestCreateObjFromNativeResD3D12::CreateTexture(Diligent::ITexture *pTexture) -{ - RefCntAutoPtr<IRenderDeviceD3D12> pDeviceD3D12(m_pDevice, IID_RenderDeviceD3D12); - const auto &SrcTexDesc = pTexture->GetDesc(); - RefCntAutoPtr<ITextureD3D12> pTextureD3D12(pTexture, IID_TextureD3D12); - auto *pD3D12Texture = pTextureD3D12->GetD3D12Texture(); - RefCntAutoPtr<ITexture> pTextureFromNativeD3D12Handle; - pDeviceD3D12->CreateTextureFromD3DResource(pD3D12Texture, RESOURCE_STATE_UNKNOWN, &pTextureFromNativeD3D12Handle); - ++m_NumTexturesCreated; - - auto TestTexDesc = pTextureFromNativeD3D12Handle->GetDesc(); - if (SrcTexDesc.Type == RESOURCE_DIM_TEX_CUBE || SrcTexDesc.Type == RESOURCE_DIM_TEX_CUBE_ARRAY) - { - VERIFY_EXPR(TestTexDesc.Type == RESOURCE_DIM_TEX_2D_ARRAY); - TestTexDesc.Type = SrcTexDesc.Type; - } - VERIFY_EXPR(TestTexDesc == SrcTexDesc); - - RefCntAutoPtr<ITextureD3D12> pTestTextureD3D12(pTextureFromNativeD3D12Handle, IID_TextureD3D12); - VERIFY_EXPR(pTestTextureD3D12->GetD3D12Texture() == pD3D12Texture); - VERIFY_EXPR(pTestTextureD3D12->GetNativeHandle() == pD3D12Texture); -} - -void TestCreateObjFromNativeResD3D12::CreateBuffer(Diligent::IBuffer *pBuffer) -{ - RefCntAutoPtr<IRenderDeviceD3D12> pDeviceD3D12(m_pDevice, IID_RenderDeviceD3D12); - const auto &SrcBuffDesc = pBuffer->GetDesc(); - RefCntAutoPtr<IBufferD3D12> pBufferD3D12(pBuffer, IID_BufferD3D12); - Uint64 DataStartByteOffset; - auto *pD3D12Buffer = pBufferD3D12->GetD3D12Buffer(DataStartByteOffset, 0); - VERIFY_EXPR(DataStartByteOffset == 0); - - { - RefCntAutoPtr<IBuffer> pBufferFromNativeD3D12Handle; - pDeviceD3D12->CreateBufferFromD3DResource(pD3D12Buffer, SrcBuffDesc, RESOURCE_STATE_UNKNOWN, &pBufferFromNativeD3D12Handle); - ++m_NumBuffersCreated; - - const auto &TestBufferDesc = pBufferFromNativeD3D12Handle->GetDesc(); - VERIFY_EXPR(TestBufferDesc == SrcBuffDesc); - - RefCntAutoPtr<IBufferD3D12> pTestBufferD3D12(pBufferFromNativeD3D12Handle, IID_BufferD3D12); - Uint64 TestBuffDataStartByteOffset; - VERIFY_EXPR(pTestBufferD3D12->GetD3D12Buffer(TestBuffDataStartByteOffset, 0) == pD3D12Buffer); - VERIFY_EXPR(TestBuffDataStartByteOffset == 0); - VERIFY_EXPR(pTestBufferD3D12->GetNativeHandle() == pD3D12Buffer); - } -} |
