diff options
Diffstat (limited to 'Tests/TestApp/src/TestDrawCommands.cpp')
| -rw-r--r-- | Tests/TestApp/src/TestDrawCommands.cpp | 10 |
1 files changed, 5 insertions, 5 deletions
diff --git a/Tests/TestApp/src/TestDrawCommands.cpp b/Tests/TestApp/src/TestDrawCommands.cpp index 8419b28..345967a 100644 --- a/Tests/TestApp/src/TestDrawCommands.cpp +++ b/Tests/TestApp/src/TestDrawCommands.cpp @@ -262,7 +262,7 @@ void TestDrawCommands::Init( IRenderDevice *pDevice, IDeviceContext *pDeviceCont void TestDrawCommands::Draw() { m_pDeviceContext->SetPipelineState(m_pPSO); - m_pDeviceContext->CommitShaderResources(m_pSRB, COMMIT_SHADER_RESOURCES_FLAG_TRANSITION_RESOURCES); + m_pDeviceContext->CommitShaderResources(m_pSRB, RESOURCE_STATE_TRANSITION_MODE_TRANSITION); IBuffer *pBuffs[2] = {m_pVertexBuff, m_pInstanceData}; Uint32 Strides[] = {sizeof(float)*6, sizeof(float)*2}; @@ -324,7 +324,7 @@ void TestDrawCommands::Draw() // 8,9: test strides Strides[0] *= 2; m_pDeviceContext->SetPipelineState(m_pPSO_2xStride); - m_pDeviceContext->CommitShaderResources(m_pSRB, COMMIT_SHADER_RESOURCES_FLAG_TRANSITION_RESOURCES); + m_pDeviceContext->CommitShaderResources(m_pSRB, RESOURCE_STATE_TRANSITION_MODE_TRANSITION); m_pDeviceContext->SetVertexBuffers(0, 1, pBuffs, Offsets, SET_VERTEX_BUFFERS_FLAG_RESET); { DrawAttribs DrawAttrs; @@ -335,7 +335,7 @@ void TestDrawCommands::Draw() } Strides[0] /= 2; m_pDeviceContext->SetPipelineState(m_pPSO); - m_pDeviceContext->CommitShaderResources(m_pSRB, COMMIT_SHADER_RESOURCES_FLAG_TRANSITION_RESOURCES); + m_pDeviceContext->CommitShaderResources(m_pSRB, RESOURCE_STATE_TRANSITION_MODE_TRANSITION); NumTestTrianglesInRow[0] = 12; @@ -409,7 +409,7 @@ void TestDrawCommands::Draw() m_pDeviceContext->SetPipelineState(m_pPSOInst); m_pDeviceContext->TransitionShaderResources(m_pPSOInst, m_pSRBInst); - m_pDeviceContext->CommitShaderResources(m_pSRBInst, COMMIT_SHADER_RESOURCES_FLAG_VERIFY_STATES); + m_pDeviceContext->CommitShaderResources(m_pSRBInst, RESOURCE_STATE_TRANSITION_MODE_VERIFY); Offsets[0] = 3*16*3 * 6*sizeof(float); m_pDeviceContext->SetVertexBuffers(0, 2, pBuffs, Offsets, SET_VERTEX_BUFFERS_FLAG_RESET); @@ -934,7 +934,7 @@ void TestDrawCommands::Draw() m_pDeviceContext->SetVertexBuffers(0, 1, pBuffs, Offsets, SET_VERTEX_BUFFERS_FLAG_RESET); m_pDeviceContext->SetPipelineState(m_pPSO); - m_pDeviceContext->CommitShaderResources(m_pSRB, COMMIT_SHADER_RESOURCES_FLAG_TRANSITION_RESOURCES); + m_pDeviceContext->CommitShaderResources(m_pSRB, RESOURCE_STATE_TRANSITION_MODE_TRANSITION); { DrawAttribs DrawAttrs; |
