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Diffstat (limited to 'Tests/TestApp/src/TestDrawCommands.cpp')
-rw-r--r--Tests/TestApp/src/TestDrawCommands.cpp10
1 files changed, 5 insertions, 5 deletions
diff --git a/Tests/TestApp/src/TestDrawCommands.cpp b/Tests/TestApp/src/TestDrawCommands.cpp
index 8419b28..345967a 100644
--- a/Tests/TestApp/src/TestDrawCommands.cpp
+++ b/Tests/TestApp/src/TestDrawCommands.cpp
@@ -262,7 +262,7 @@ void TestDrawCommands::Init( IRenderDevice *pDevice, IDeviceContext *pDeviceCont
void TestDrawCommands::Draw()
{
m_pDeviceContext->SetPipelineState(m_pPSO);
- m_pDeviceContext->CommitShaderResources(m_pSRB, COMMIT_SHADER_RESOURCES_FLAG_TRANSITION_RESOURCES);
+ m_pDeviceContext->CommitShaderResources(m_pSRB, RESOURCE_STATE_TRANSITION_MODE_TRANSITION);
IBuffer *pBuffs[2] = {m_pVertexBuff, m_pInstanceData};
Uint32 Strides[] = {sizeof(float)*6, sizeof(float)*2};
@@ -324,7 +324,7 @@ void TestDrawCommands::Draw()
// 8,9: test strides
Strides[0] *= 2;
m_pDeviceContext->SetPipelineState(m_pPSO_2xStride);
- m_pDeviceContext->CommitShaderResources(m_pSRB, COMMIT_SHADER_RESOURCES_FLAG_TRANSITION_RESOURCES);
+ m_pDeviceContext->CommitShaderResources(m_pSRB, RESOURCE_STATE_TRANSITION_MODE_TRANSITION);
m_pDeviceContext->SetVertexBuffers(0, 1, pBuffs, Offsets, SET_VERTEX_BUFFERS_FLAG_RESET);
{
DrawAttribs DrawAttrs;
@@ -335,7 +335,7 @@ void TestDrawCommands::Draw()
}
Strides[0] /= 2;
m_pDeviceContext->SetPipelineState(m_pPSO);
- m_pDeviceContext->CommitShaderResources(m_pSRB, COMMIT_SHADER_RESOURCES_FLAG_TRANSITION_RESOURCES);
+ m_pDeviceContext->CommitShaderResources(m_pSRB, RESOURCE_STATE_TRANSITION_MODE_TRANSITION);
NumTestTrianglesInRow[0] = 12;
@@ -409,7 +409,7 @@ void TestDrawCommands::Draw()
m_pDeviceContext->SetPipelineState(m_pPSOInst);
m_pDeviceContext->TransitionShaderResources(m_pPSOInst, m_pSRBInst);
- m_pDeviceContext->CommitShaderResources(m_pSRBInst, COMMIT_SHADER_RESOURCES_FLAG_VERIFY_STATES);
+ m_pDeviceContext->CommitShaderResources(m_pSRBInst, RESOURCE_STATE_TRANSITION_MODE_VERIFY);
Offsets[0] = 3*16*3 * 6*sizeof(float);
m_pDeviceContext->SetVertexBuffers(0, 2, pBuffs, Offsets, SET_VERTEX_BUFFERS_FLAG_RESET);
@@ -934,7 +934,7 @@ void TestDrawCommands::Draw()
m_pDeviceContext->SetVertexBuffers(0, 1, pBuffs, Offsets, SET_VERTEX_BUFFERS_FLAG_RESET);
m_pDeviceContext->SetPipelineState(m_pPSO);
- m_pDeviceContext->CommitShaderResources(m_pSRB, COMMIT_SHADER_RESOURCES_FLAG_TRANSITION_RESOURCES);
+ m_pDeviceContext->CommitShaderResources(m_pSRB, RESOURCE_STATE_TRANSITION_MODE_TRANSITION);
{
DrawAttribs DrawAttrs;