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-rw-r--r--Tests/TestApp/src/TestGeometryShader.cpp4
1 files changed, 2 insertions, 2 deletions
diff --git a/Tests/TestApp/src/TestGeometryShader.cpp b/Tests/TestApp/src/TestGeometryShader.cpp
index 81dc309..aba2fed 100644
--- a/Tests/TestApp/src/TestGeometryShader.cpp
+++ b/Tests/TestApp/src/TestGeometryShader.cpp
@@ -31,7 +31,7 @@
using namespace Diligent;
-void TestGeometryShader::Init( IRenderDevice *pDevice, IDeviceContext *pDeviceContext)
+void TestGeometryShader::Init( IRenderDevice *pDevice, IDeviceContext *pDeviceContext, ISwapChain *pSwapChain)
{
if(!pDevice->GetDeviceCaps().bGeometryShadersSupported)
{
@@ -70,7 +70,7 @@ void TestGeometryShader::Init( IRenderDevice *pDevice, IDeviceContext *pDeviceCo
PSODesc.GraphicsPipeline.RasterizerDesc.CullMode = CULL_MODE_NONE;
PSODesc.GraphicsPipeline.BlendDesc.IndependentBlendEnable = False;
PSODesc.GraphicsPipeline.BlendDesc.RenderTargets[0].BlendEnable = False;
- PSODesc.GraphicsPipeline.RTVFormats[0] = TEX_FORMAT_RGBA8_UNORM_SRGB;
+ PSODesc.GraphicsPipeline.RTVFormats[0] = pSwapChain->GetDesc().ColorBufferFormat;
PSODesc.GraphicsPipeline.NumRenderTargets = 1;
PSODesc.GraphicsPipeline.pPS = pPS;
PSODesc.GraphicsPipeline.pVS = pVS;