summaryrefslogtreecommitdiffstats
path: root/Tests/TestApp/src/TestPSOCompatibility.cpp
diff options
context:
space:
mode:
Diffstat (limited to 'Tests/TestApp/src/TestPSOCompatibility.cpp')
-rw-r--r--Tests/TestApp/src/TestPSOCompatibility.cpp300
1 files changed, 300 insertions, 0 deletions
diff --git a/Tests/TestApp/src/TestPSOCompatibility.cpp b/Tests/TestApp/src/TestPSOCompatibility.cpp
new file mode 100644
index 0000000..4d51586
--- /dev/null
+++ b/Tests/TestApp/src/TestPSOCompatibility.cpp
@@ -0,0 +1,300 @@
+/* Copyright 2015-2017 Egor Yusov
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT OF ANY PROPRIETARY RIGHTS.
+ *
+ * In no event and under no legal theory, whether in tort (including negligence),
+ * contract, or otherwise, unless required by applicable law (such as deliberate
+ * and grossly negligent acts) or agreed to in writing, shall any Contributor be
+ * liable for any damages, including any direct, indirect, special, incidental,
+ * or consequential damages of any character arising as a result of this License or
+ * out of the use or inability to use the software (including but not limited to damages
+ * for loss of goodwill, work stoppage, computer failure or malfunction, or any and
+ * all other commercial damages or losses), even if such Contributor has been advised
+ * of the possibility of such damages.
+ */
+
+// EngineSandbox.cpp : Defines the entry point for the application.
+//
+
+#include "pch.h"
+#include "TestPSOCompatibility.h"
+
+using namespace Diligent;
+
+static const char* VS0 = R"(
+float4 main() : SV_Position
+{
+ return float4(0.0, 0.0, 0.0, 0.0);
+}
+)";
+
+static const char* PS0 = R"(
+float4 main() : SV_Target
+{
+ return float4(0.0, 0.0, 0.0, 0.0);
+}
+)";
+
+static const char* PS_Tex = R"(
+Texture2D<float4> g_tex2D;
+SamplerState g_tex2D_sampler;
+float4 main() : SV_Target
+{
+ return g_tex2D.Sample(g_tex2D_sampler, float2(0.0, 0.0));
+}
+)";
+
+static const char* PS_Tex2 = R"(
+Texture2D<float4> g_tex2D2;
+SamplerState g_tex2D2_sampler;
+float4 main() : SV_Target
+{
+ return g_tex2D2.Sample(g_tex2D2_sampler, float2(0.0, 0.0));
+}
+)";
+
+static const char* PS_ArrOfTex = R"(
+Texture2D<float4> g_tex2D[2];
+SamplerState g_tex2D_sampler;
+float4 main() : SV_Target
+{
+ return g_tex2D[0].Sample(g_tex2D_sampler, float2(0.0, 0.0)) + g_tex2D[1].Sample(g_tex2D_sampler, float2(0.0, 0.0));
+}
+)";
+
+static const char* PS_TexArr = R"(
+Texture2DArray<float4> g_tex2D;
+SamplerState g_tex2D_sampler;
+float4 main() : SV_Target
+{
+ return g_tex2D.Sample(g_tex2D_sampler, float3(0.0, 0.0, 0.0));
+}
+)";
+
+
+static const char* PS_CB = R"(
+cbuffer Test
+{
+ float4 g_Test;
+};
+
+float4 main() : SV_Target
+{
+ return g_Test;
+}
+)";
+
+static const char* PS1_CB = R"(
+cbuffer Test
+{
+ float4 g_Test;
+ float4 g_Test2;
+};
+
+float4 main() : SV_Target
+{
+ return g_Test + g_Test2;
+}
+)";
+
+static const char* PS_2CB = R"(
+cbuffer Test
+{
+ float4 g_Test;
+};
+
+cbuffer Test2
+{
+ float4 g_Test2;
+};
+
+float4 main() : SV_Target
+{
+ return g_Test + g_Test2;
+}
+)";
+
+static const char* PS_TexCB = R"(
+cbuffer Test
+{
+ float4 g_Test;
+};
+
+cbuffer Test2
+{
+ float4 g_Test2;
+};
+
+Texture2D<float4> g_tex2D;
+SamplerState g_tex2D_sampler;
+float4 main() : SV_Target
+{
+ return g_Test + g_Test2 + g_tex2D.Sample(g_tex2D_sampler, float2(0.0, 0.0));
+}
+)";
+
+static const char* PS_TexCB2 = R"(
+cbuffer TestA
+{
+ float4 g_Test;
+};
+
+cbuffer Test2A
+{
+ float4 g_Test2;
+};
+
+Texture2D<float4> g_tex2DA;
+SamplerState g_tex2DA_sampler;
+float4 main() : SV_Target
+{
+ return g_Test + g_Test2 + g_tex2DA.Sample(g_tex2DA_sampler, float2(0.0, 0.0));
+}
+)";
+
+static const char* CS_RwBuff = R"(
+RWTexture2D<float/* format=r32f */> g_RWTex;
+
+[numthreads(1,1,1)]
+void main()
+{
+ g_RWTex[int2(0,0)] = 0.0;
+}
+)";
+
+static const char* CS_RwBuff2 = R"(
+RWTexture2D<float/* format=r32f */> g_RWTex2;
+
+[numthreads(1,1,1)]
+void main()
+{
+ g_RWTex2[int2(0,0)] = 0.0;
+}
+)";
+
+static const char* CS_RwBuff3 = R"(
+RWTexture2D<float/* format=r32f */> g_RWTex;
+RWTexture2D<float/* format=r32f */> g_RWTex2;
+
+[numthreads(1,1,1)]
+void main()
+{
+ g_RWTex[int2(0,0)] = 0.0;
+ g_RWTex2[int2(0,0)] = 0.0;
+}
+)";
+
+
+RefCntAutoPtr<IPipelineState> TestPSOCompatibility::CreateTestPSO(const char *VSSource, const char *PSSource)
+{
+ PipelineStateDesc PSODesc;
+ PSODesc.IsComputePipeline = false;
+ PSODesc.GraphicsPipeline.NumRenderTargets = 1;
+ PSODesc.GraphicsPipeline.RTVFormats[0] = TEX_FORMAT_RGBA8_UNORM_SRGB;
+ PSODesc.GraphicsPipeline.DepthStencilDesc.DepthEnable = False;
+
+ ShaderCreationAttribs CreationAttrs;
+ CreationAttrs.SourceLanguage = SHADER_SOURCE_LANGUAGE_HLSL;
+ RefCntAutoPtr<IShader> pVS;
+ {
+ CreationAttrs.Desc.ShaderType = SHADER_TYPE_VERTEX;
+ CreationAttrs.EntryPoint = "main";
+ CreationAttrs.Desc.Name = "PSO Compatibility test VS";
+ CreationAttrs.Source = VSSource;
+ m_pDevice->CreateShader(CreationAttrs, &pVS);
+ }
+
+ RefCntAutoPtr<IShader> pPS;
+ {
+ CreationAttrs.Desc.ShaderType = SHADER_TYPE_PIXEL;
+ CreationAttrs.EntryPoint = "main";
+ CreationAttrs.Desc.Name = "PSO Compatibility test PS";
+ CreationAttrs.Source = PSSource;
+ m_pDevice->CreateShader(CreationAttrs, &pPS);
+ }
+
+ PSODesc.GraphicsPipeline.pVS = pVS;
+ PSODesc.GraphicsPipeline.pPS = pPS;
+
+ RefCntAutoPtr<IPipelineState> pPSO;
+ m_pDevice->CreatePipelineState(PSODesc, &pPSO);
+
+ return pPSO;
+}
+
+RefCntAutoPtr<IPipelineState> TestPSOCompatibility::CreateTestPSO(const char *CSSource)
+{
+ PipelineStateDesc PSODesc;
+ PSODesc.IsComputePipeline = true;
+ ShaderCreationAttribs CreationAttrs;
+ CreationAttrs.SourceLanguage = SHADER_SOURCE_LANGUAGE_HLSL;
+ RefCntAutoPtr<IShader> pCS;
+ {
+ CreationAttrs.Desc.ShaderType = SHADER_TYPE_COMPUTE;
+ CreationAttrs.EntryPoint = "main";
+ CreationAttrs.Desc.Name = "PSO Compatibility test CS";
+ CreationAttrs.Source = CSSource;
+ m_pDevice->CreateShader(CreationAttrs, &pCS);
+ }
+ PSODesc.ComputePipeline.pCS = pCS;
+
+ RefCntAutoPtr<IPipelineState> pPSO;
+ m_pDevice->CreatePipelineState(PSODesc, &pPSO);
+
+ return pPSO;
+}
+
+TestPSOCompatibility::TestPSOCompatibility(IRenderDevice *pDevice ) :
+ UnitTestBase("PSO Compatibility test"),
+ m_pDevice(pDevice)
+{
+ auto DevType = pDevice->GetDeviceCaps().DevType;
+ auto PSO0 = CreateTestPSO(VS0, PS0);
+ VERIFY_EXPR(PSO0->IsCompatibleWith(PSO0));
+ auto PSO0_1 = CreateTestPSO(VS0, PS0);
+ VERIFY_EXPR(PSO0->IsCompatibleWith(PSO0_1));
+ VERIFY_EXPR(PSO0_1->IsCompatibleWith(PSO0));
+
+ auto PSO_Tex = CreateTestPSO(VS0, PS_Tex);
+ auto PSO_Tex2 = CreateTestPSO(VS0, PS_Tex2);
+ auto PSO_TexArr = CreateTestPSO(VS0, PS_TexArr);
+ auto PSO_ArrOfTex = CreateTestPSO(VS0, PS_ArrOfTex);
+ VERIFY_EXPR(PSO_Tex->IsCompatibleWith(PSO_Tex2));
+ if(DevType!=DeviceType::D3D12)
+ VERIFY_EXPR(!PSO_Tex->IsCompatibleWith(PSO_TexArr));
+ VERIFY_EXPR(!PSO_Tex->IsCompatibleWith(PSO_ArrOfTex));
+ if (DevType != DeviceType::D3D12)
+ VERIFY_EXPR(!PSO_Tex2->IsCompatibleWith(PSO_TexArr));
+ VERIFY_EXPR(!PSO_Tex2->IsCompatibleWith(PSO_ArrOfTex));
+ VERIFY_EXPR(!PSO_TexArr->IsCompatibleWith(PSO_ArrOfTex));
+
+ auto PSO_CB = CreateTestPSO(VS0, PS_CB);
+ auto PSO1_CB = CreateTestPSO(VS0, PS1_CB);
+ auto PSO_2CB = CreateTestPSO(VS0, PS_2CB);
+ VERIFY_EXPR(PSO_CB->IsCompatibleWith(PSO1_CB));
+ VERIFY_EXPR(!PSO_CB->IsCompatibleWith(PSO_2CB));
+
+ auto PSO_TexCB = CreateTestPSO(VS0, PS_TexCB);
+ auto PSO_TexCB2 = CreateTestPSO(VS0, PS_TexCB2);
+ VERIFY_EXPR(PSO_TexCB->IsCompatibleWith(PSO_TexCB2));
+ VERIFY_EXPR(PSO_TexCB2->IsCompatibleWith(PSO_TexCB));
+
+ if(pDevice->GetDeviceCaps().bComputeShadersSupported)
+ {
+ auto PSO_RWBuff = CreateTestPSO(CS_RwBuff);
+ auto PSO_RWBuff2 = CreateTestPSO(CS_RwBuff2);
+ auto PSO_RWBuff3 = CreateTestPSO(CS_RwBuff3);
+ VERIFY_EXPR(PSO_RWBuff->IsCompatibleWith(PSO_RWBuff2));
+ VERIFY_EXPR(!PSO_RWBuff->IsCompatibleWith(PSO_RWBuff3));
+ }
+
+ SetStatus(TestResult::Succeeded);
+}