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-rw-r--r--Tests/TestApp/src/TestShaderResArrays.cpp3
1 files changed, 2 insertions, 1 deletions
diff --git a/Tests/TestApp/src/TestShaderResArrays.cpp b/Tests/TestApp/src/TestShaderResArrays.cpp
index 08e9448..d58b776 100644
--- a/Tests/TestApp/src/TestShaderResArrays.cpp
+++ b/Tests/TestApp/src/TestShaderResArrays.cpp
@@ -80,8 +80,9 @@ TestShaderResArrays::TestShaderResArrays(IRenderDevice *pDevice, IDeviceContext
PSODesc.GraphicsPipeline.RasterizerDesc.CullMode = CULL_MODE_NONE;
PSODesc.GraphicsPipeline.BlendDesc.IndependentBlendEnable = False;
PSODesc.GraphicsPipeline.BlendDesc.RenderTargets[0].BlendEnable = False;
- PSODesc.GraphicsPipeline.RTVFormats[0] = pSwapChain->GetDesc().ColorBufferFormat;
PSODesc.GraphicsPipeline.NumRenderTargets = 1;
+ PSODesc.GraphicsPipeline.RTVFormats[0] = pSwapChain->GetDesc().ColorBufferFormat;
+ PSODesc.GraphicsPipeline.DSVFormat = pSwapChain->GetDesc().DepthBufferFormat;
PSODesc.GraphicsPipeline.pVS = pVS;
PSODesc.GraphicsPipeline.pPS = pPS;